The Early Years of the Computer Mouse – Doc’D #42

In this technology-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the early history of the computer mouse. Continue reading “The Early Years of the Computer Mouse – Doc’D #42”

Guerrilla Smartglass & Cutesy Apple – WIRed #115

http://blip.tv/practitionerd/guerrilla-smartglass-cutesy-apple-wired-115-7025135

It’s time for Episode 115 of WIRed, where Montez McCrary discusses Spain’s guerrilla architect, intuitive smartglass control, how Atari inspired Apple, and the world’s cutest WWE superfan! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Guerrilla Smartglass & Cutesy Apple – WIRed #115”

Did You Know that Atari Arcade Games Inspired the Original Apple Mouse?

Atari arcade games inspired the original Apple mouseWhen you think about it, you have to wonder how the home computer market would have succeeded without the revolutionary interface device, the mouse.  The same can be said of Apple’s Macintosh computer (which included the device), and while they did not invent the mouse, legendary engineer Jim Yurchenco made it viable. For inspiration, Yurchenco looked at Atari, which so happened to be Steve Jobs’ former employer.  The inspiration was Atari’s “Trak-Ball” controller, as the original mouse that Jobs played with during a visit to Xerox PARC in the early 1980s worked similar to the Trak-Ball, but the whole set up was wildly expensive — like $400 wildly expensive. In an effort to make a similar device and bring the price down to $25 a piece, Apple contacted design firm Hovey-Kelley, led by Yurchenco. Continue reading “Did You Know that Atari Arcade Games Inspired the Original Apple Mouse?”

Smashed Models Xeroxing Ghouls N Ghosts’ 12-Man Tag Team – WIRed #20

http://blip.tv/practitionerd/smashed-models-xeroxing-ghouls-n-ghosts-12-man-tag-team-wired-20-6431994

WOO-HOO! TWENTY EPISODES!! This week on WIRed, forget smashing pumpkins – it’s all about SMASHING MODELS, the past, present, and future innovations at Xerox, belated Halloween-themed gaming tunes, and 12-man tag team match MAYHEM! All that and what I’m reading, playing, watching, and listening to this week on WIRed! NUMBERRRRRRRRR!!! TWENTYYYYYYY!!!!   Continue reading “Smashed Models Xeroxing Ghouls N Ghosts’ 12-Man Tag Team – WIRed #20”

So Xerox, What’s Next From You PC-Inventing People?

It was back in the day (particularly 1970) and under company president Charles Peter McColough, Xerox opened the Xerox PARC (Xerox Palo Alto Research Center) research facility, where hardware and software designers invented several of the most important elements of personal computing still in use today. Features such as the graphic user interface (GUI), the computer mouse and desktop computing are common and appreciated today, but the board of directors were very dismissive of them and ordered the Xerox engineers to share them with Apple technicians. Later, those features were taken on by Apple and, later, Microsoft — Pirates of Silicon Valley anyone? — and mainly thanks to those innovations, these two companies would then go on to duopolize (or however you would use “monopolize” in the plural-sense) the world of personal computing.  Anyway, the Xerox Palo Alto Research Center is well known for its ability to be developing the “what’s next” in the technological world before most other competing companies can barely visualize it, and according to this video feature below from the guys at CNET, their current Xerox CTO Sophie Vandebroek needs to keep that spirit of innovation and creativity going.   Continue reading “So Xerox, What’s Next From You PC-Inventing People?”