Nintendo Switch – Doc’D #59

In this video game-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the upcoming home and portable gaming console, the Nintendo Switch, including the Nintendo’s prior systems leading up to the Switch’s March 2017 release.

1) “First Look at the Nintendo Switch” [https://goo.gl/10bzcO]
2) “Nintendo Switch™ – Official Site – Nintendo’s New Video Game System” [http://www.nintendo.com/switch/]
3) Search “Nintendo Switch” on The PractitioNERD [https://goo.gl/0BUj3c] Continue reading “Nintendo Switch – Doc’D #59”

The Nintendo Switch, coming March 2017

Formerly referred to as the Nintendo NX, this morning Nintendo revealed a trailer for their upcoming new home console, the Nintendo Switch. According to the press release,

“Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.”

Continue reading “The Nintendo Switch, coming March 2017”

The Episode Galveston DIDN’T Want You to See! – WIRed #60

http://blip.tv/practitionerd/the-episode-galveston-didn-t-want-you-to-see-wired-60-6630621

This week’s 24-hour-delayed & vacation-themed episode of WIRed brings forth a twisted cabinet that brings inspiration in other avenues (that may or may not be Star Wars), upgrade your camping experience with a solar-powered tent, how bad the WiiU is doing and why I want it to succeed, and family-friendly professional wrestling in the NYC! TAKE THAT, Galveston!

Continue reading “The Episode Galveston DIDN’T Want You to See! – WIRed #60”

This Piggy Cried “Wii U, Wii U, Wii U,” All The Way Home…

Oh, the Wii U; where to start… Here’s the thing: I WANT the Wii U to succeed, because the more successful console options that exist, the better it is for us gamers as a whole. I love Nintendo, but it’s no secret that their strategy for coming out with games for their consoles systems has drastically changed since the Gamecube era.  From the Wii’s problem with shovelware to the Wii U power being barely better than the PS3 and 360 (and about to be eclipsed by the impending PS4 and Xbox One), it’s also no secret that the Wii U is struggling. It’s even more disappointing when you see to what extent of how the Wii U is struggling.

Continue reading “This Piggy Cried “Wii U, Wii U, Wii U,” All The Way Home…”

E3 2013: Top Five Stories, Day 2/3

****DAY TWO****
****DAY TWO****

Aloha, fellow gamers!! This is the time of year that we all look forward to on the yearly gaming calendar (next to the dates of certain game releases we are looking forward to) is the annual Electronic Entertainment Expo, also known as “E3.”  This year, the conference takes place at the Los Angeles Convention Center in Los Angeles, California. As with CES 2013 and last year’s AIA Convention, I will be providing my personal five favorite stories made during today’s E3 festivities (and will be doing this for the rest of the convention), so here’s DAY TWO of my E3 2013 TOP FIVE STORIES!! Continue reading “E3 2013: Top Five Stories, Day 2/3”

DuckTales: Remastered is REAL?!? THANK YOU, JESUS!!!

One of my favorite gaming memories as a child was playing Disney & Capcom’s DuckTales on the good old Nintendo Entertainment System in the early 1990’s.  The game was just perfect, solid and tight controls, go-anywhere levels, tons of secrets and surprises, awesome boss battles, and the music — oh my God, THE MUSIC; especially the theme from the Moon level.  Based on that, I was BEYOND EXCITED for the news from Capcom at the Penny Arcade Expo that developer WayForward would be responsible for the high-definition, remastered remake of that same DuckTales game for current generation consoles!  Check out the trailer after the break, and who knows; you might solve a mystery…OR REWRITE HISTORY!!!!!!!!!  Continue reading “DuckTales: Remastered is REAL?!? THANK YOU, JESUS!!!”

Activision To Ship the Not-Ready-For-Primetime “The Walking Dead: Survival Instinct” in March

Last year’s “The Walking Dead” adventure game from Telltale Games was one of the best games from 2012; it even won Game of the Year from the Spike Video Game Awards and from several other gaming news outlets.  It seems like the comic book series, the AMC television show, and the video game have shown that the franchise can product top quality licensed products….until this.  Because it’s always just a matter of time for someone to shamelessly milk the license for all it’s worth with little effort and respect for the intellectual property, ENTER: ACTIVISION and TERMINAL REALITY’s “The Walking Dead: Survival Instinct” first-person shooter.   Continue reading “Activision To Ship the Not-Ready-For-Primetime “The Walking Dead: Survival Instinct” in March”

San Fran Arena with DIY Speakers Ends the Power, SERIOUSLY! – WIRed #24

http://blip.tv/practitionerd/san-fran-arena-with-diy-speakers-ends-the-power-seriously-wired-24-6468315

…also, Pearl Harbor Day, “Man of Steel,” “Star Trek Into Darkness,” and ALL THE THINGS!!

This week on WIRed, a new community arena for the Golden State Warriors and San Fran, build you own speakers, the end and final issue of Nintendo Power, and celebrating the WWE’s most awkward lowlights.   Continue reading “San Fran Arena with DIY Speakers Ends the Power, SERIOUSLY! – WIRed #24”

Thanks for the Memories, Nintendo Power!

https://i2.wp.com/www.destructoid.com//ul/239590-NintendoPowerFinal-Header.jpgIn the age of instantly-updatable news and updates in video game news and reviews, it was only a matter of time before the big dogs and mainstays of print video game media would go the way of the do-do bird. First, Electronic Gaming Monthly (EGM) bit the dust, followed by GamePro last December, and now Nintendo Power is ending publication. If you look above, you’ll see the magazine on the left is Nintendo Power #1, and the right is Nintendo Power #285, the final issue, available on this coming Tuesday, December 11th. Sigh….   Continue reading “Thanks for the Memories, Nintendo Power!”

Social Design with Quantel Paintbox in a ZombiU Strap Match – WIRed #22

http://blip.tv/practitionerd/social-design-with-quantel-paintbox-in-a-zombiu-strap-match-6452428

This week on episode 22 of WIRed, the Public Interest Design Institute Asks Architects to Tackle Social Needs, a Quantel Paintbox Demo from 1990, ZombiU is the Longest-Delayed Game Sequel Ever (NOT Duke Nukem Forever) & Pro Wrestling’s Strap Match — without the dirty stuff…maybe.   Continue reading “Social Design with Quantel Paintbox in a ZombiU Strap Match – WIRed #22”