TEDx: Mark Foster Gage, Architect, Innovator, Possible Bender of Design Realities…

Mark Foster Gage is not only an architect and the
current Assistant Dean of the Yale School of Architecture, he’s also known to be quite an innovator of the practice with his design methodology merging advanced technologies (interactivity, virtual reality, robotics, 3D printing, spacial social media, etc.), philosophical speculation and interdisciplinary collaboration (with musicians, technology companies, clothing lines, media outlets, etc.).

Continue reading “TEDx: Mark Foster Gage, Architect, Innovator, Possible Bender of Design Realities…”

Sony has released a PlayStation VR Music Video that you can walk around in…

I have been a proud owner of the PlayStation VR hardware since its launch last year, and for the past several months I’ve enjoyed playing VR-based games and demos, while also having a fun time playing non-VR games in theater mode.  VR, in general, is successful when the visuals and audio become optimally immersive, but most of the focus had been on visuals.  To show how capable PSVR can be by having the audio and other sounds adapt to your movement in the virtual space, Sony brought in violinist Joshua Bell to record a 360-degree virtual reality studio session at Air Studios’ Lyndhurst Hall in London. This project, which features adaptive audio and positional tracking, allows the subject wearing the PSVR helmet to semi-realistically “step inside” the recording studio.

Continue reading “Sony has released a PlayStation VR Music Video that you can walk around in…”

Virtual Reality – Doc’D #58

In this technology-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the history, implementations, and the current and possible future legacy of virtual reality technologies.

1) “Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution” by Jim Blascovich and Jeremy Bailenson [http://amzn.to/2hmSakM]
2) “The Rise and Fall and Rise of Virtual Reality” by Katie Drummond [http://www.theverge.com/a/virtual-reality]
3) YouTube’s Virtual Reality Channel [https://goo.gl/SUwfXr] Continue reading “Virtual Reality – Doc’D #58”

Behold the Best VR-Related Fails to Date…

Remember all the funny injuries and destruction of property that the Wii caused? Well, not the Wii ITSELF, just the people using the Wii Remotes? Anyways, a decade later, everyone has an HD camera in their pocket to record the next generation of game-related injuries, but this time, virtual reality is taking the place of Nintendo’s last generation console. Some will consider this a serious issue (because safety and injuries and all; that’s why legal/safety policies come with these products), but myself, this brings more opportunity for free comedy.

Continue reading “Behold the Best VR-Related Fails to Date…”

The Gest, or the Power Glove that You’ll ACTUALLY WANT to Use

Gest, pronounced “jest” and developed startup Apotact Labs, is a lightweight adjustable black strap that fits around your palm, attached by wires to four small bands that clip onto your fingers. Through the combination of accelerometers, gyroscopes, and magnetometers (like your smartphone), it will figure out the relative positions of your fingers and transmit them to a computer or mobile device over Bluetooth. The Gest’s battery lasts longer than the Leap … Continue reading The Gest, or the Power Glove that You’ll ACTUALLY WANT to Use

Rate this:

First-Person ‘Super Smash Bros.’ Is a Weirdly-Awesome Version of ‘Supreme Warrior’…

For the uninitiated, “Supreme Warrior” was an awful fighting game that took place in a first-person perspective that was released on the Sega CD (or Sega Mega CD), 3DO and the Sega 32X-CD (oh, sweet lord; that was a THING…) in 1994 and 1995.  The less said about that game the better.

Anyway, YouTubers SoKrispyMedia show us why Super Smash Bros. with a VR headset in first person view would be an interesting experience, but considering the multiple fighters and varied levels (with many and sometime moving platforms) this could make the game problematic and difficult to play. Continue reading “First-Person ‘Super Smash Bros.’ Is a Weirdly-Awesome Version of ‘Supreme Warrior’…”

YOU TOO Can Play a virtual Game Boy in the Oculus Rift

OK; I do love playing video games, but I see no real purpose of playing a video game of me playing a video game. It’s just that the redunancy is not appreiciated by me.  However, this virtual Game Boy emulator that was programmed for the Oculus Rift is pretty interesting.  Essentially, the Facebook-owned virtual reality headset comes with a set of ROMs and a fairly complicated setup as opposed to just grabbing  an actual Game Boy and playing a quick game of Tetris. Continue reading “YOU TOO Can Play a virtual Game Boy in the Oculus Rift”

Forest Towers Candy HDDs Oculus Rifting Reggie Parks – WIRed #41


Following last weeks on-the-road & OVER THE HILL episode, this week’s WIRed discusses a wooden forest watchtower, how to hack an old HDD into a cotton candy machine, the big deal about the Oculus Rift, and why Reggie Parks is the king of belts, among other things!   Continue reading “Forest Towers Candy HDDs Oculus Rifting Reggie Parks – WIRed #41”

Virtual Reality Dreams Realized with Oculus Rift!

Picture courtesy of Chris W.

To all of my children of the 1990’s, do you remember the failed promise of virtual reality? Do you recall the days of going to your local mall and trying out the new VR video game at the arcade? Do you remember wearing that stupid, oversized helmet that still had the stink of the prior person who used the unit? **shudders** Anyway, in a nut shell, we the public — as well as developers — were not ready for virtual reality. Nowadays, however, the advancements in technology and gaming have giving an opening for VR to make a comeback, and the belle of the ball is the Oculus Rift VR Gaming Headset from Oculus VR.   Continue reading “Virtual Reality Dreams Realized with Oculus Rift!”

%d bloggers like this: