In this technology-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the origins, technical features, and the lasting historic legacy of the very first computer from Apple, the Apple One.
1) “Apple One” from the Apple Museum [https://goo.gl/TJmg5E]
2) Archived eBay Listing for Apple One from Steve Jobs’ garage [https://goo.gl/xcA4JP]
3) Alker33’s YouTube Video showing Apple One Set-up and Demonstration [https://youtu.be/rKiMPCRILpc]
**“iWoz: Computer Geek to Cult Icon: How I Invented the Personal Computer and Had Fun Along the Way“ by Steve Wozniak & Gina Smith
[Kindle: http://amzn.to/2sQgjmf;Paperback: http://amzn.to/2sQDIEj; Audible Audiobook: http://amzn.to/2uj5hu2] Continue reading The Apple I- Doc’D #66
The vast history of technology is full with the plastic-framed corpses of then-brilliantly innovative devices that couldn’t catch on and then failed in the marketplace. In some cases, these devices were probably ahead of their time; some were crushed by competitors, worthy and unworthy (hello Zune); with some of them, maybe we were all just too stupid to buy them (hello Dreamcast). Out of all on them, in terms of computers, the one that hurts the most (should have been successful, but wasn’t), is Steve Job’s successor to the Macintosh, the NeXT Computer. Continue reading The NeXT Computer: A Great Piece of Tech That Failed in the Market
It’s time for Episode 115 of WIRed, where Montez McCrary discusses Spain’s guerrilla architect, intuitive smartglass control, how Atari inspired Apple, and the world’s cutest WWE superfan! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading Guerrilla Smartglass & Cutesy Apple – WIRed #115
When you think about it, you have to wonder how the home computer market would have succeeded without the revolutionary interface device, the mouse. The same can be said of Apple’s Macintosh computer (which included the device), and while they did not invent the mouse, legendary engineer Jim Yurchenco made it viable. For inspiration, Yurchenco looked at Atari, which so happened to be Steve Jobs’ former employer. The inspiration was Atari’s “Trak-Ball” controller, as the original mouse that Jobs played with during a visit to Xerox PARC in the early 1980s worked similar to the Trak-Ball, but the whole set up was wildly expensive — like $400 wildly expensive. In an effort to make a similar device and bring the price down to $25 a piece, Apple contacted design firm Hovey-Kelley, led by Yurchenco. Continue reading Did You Know that Atari Arcade Games Inspired the Original Apple Mouse?
A new “confidential” image provided to AppleInsider this past Friday purported to be from Apple’s architectural team is identified as “Main Building A3 Office Facade Perspective.” It offers a closer look at the design project, named “Campus Development,” of the company’s planned “spaceship” campus in Cupertino, Calif. The design of the building is identical to earlier images provided by the City of Cupertino, showing an artist’s rendition of was Apple’s new large campus would look like, as one of the signature features was the curved glass along the exterior. Continue reading Leaked Images of Apple’s Future “Spaceship” Campus