Another E3 has come and gone, so here are some of The PractitioNERD’s favorite announcements made and presented at this year’s Electronic Entertainment Expo! Which includes (of course) Beyond Good and Evil 2 (OMG OMG OMG!!), Spider-Man, OG Xbox games and, wait….hold on…TWO METROID GAMES?!? HUZZAH!! Continue reading The PractitioNERD’s “List ‘O Faves” Trailers from E3 2017!
I have been a proud owner of the PlayStation VR hardware since its launch last year, and for the past several months I’ve enjoyed playing VR-based games and demos, while also having a fun time playing non-VR games in theater mode. VR, in general, is successful when the visuals and audio become optimally immersive, but most of the focus had been on visuals. To show how capable PSVR can be by having the audio and other sounds adapt to your movement in the virtual space, Sony brought in violinist Joshua Bell to record a 360-degree virtual reality studio session at Air Studios’ Lyndhurst Hall in London. This project, which features adaptive audio and positional tracking, allows the subject wearing the PSVR helmet to semi-realistically “step inside” the recording studio.
Before you step back into the world of Gravity Rush, check out this two-part, 17-minute Gravity Rush the Animation ~Overture~, which takes place between 2012’s Gravity Rush (which was AWESOME on the PS Vita and PS4) and the upcoming Gravity Rush 2 for the PS4. For players familiar with the franchise’s first physics-defying action title, they’ll recognize series characters Kat and Raven, who are present and star in the animation. Gravity Rush the Animation ~Overture~ fills in their story following Gravity Rush’s cliffhanger ending. Continue reading Watch the entire ‘Gravity Rush: The Overture Animation’ Anime for FREE!
The PlayStation® Meeting 2016 live from the PlayStation® Theater in Times Square, New York City. It’s only open to members of the press, but Sony also wanted to open the invitation to PlayStation fans to watch live. Be sure to stick around after the presentation for a special episode of PlayStation LiveCast.
As part of the superhero boom in the early 2000s that saw licensed films release in time for their silver-screen counterpart, there was meant to be a Daredevil: The Man Without Fear game. It began development in 2002 as a third-person action game for PlayStation 2, but after Marvel saw (and liked) the first prototype, they stepped in to oversee the project and have final say in all decisions (since they owned the rights to the character, so of course). When the game’s publisher, Encore, saw potential sales success with the movie, development expanded to PC and Xbox, and the game turned into an open-world action game set for release in early 2003, alongside the film. After that, boy OH BOY did the drama begin…
Continue reading Check Out the Cancelled (and Near-Finished) ‘Daredevil’ Game from 2002
Almost ten years ago, Bethesda was planning a PSP edition of Elder Scrolls IV , and it was going to be part of the “Travels” series. However, it simply wasn’t meant to be and was cancelled. Yesterday, new footage — which was swiftly taken down by Bethesda — and information arrived to explain what this game was going to be about (and this Reddit post should explain how the build was allegedly secured). Continue reading I Probably Would Have Been Interested in a PSP ‘Elder Scrolls” Game…
Many of us know (and believe) that the first video game console Sony made was the PlayStation. However, he truth is that the PlayStation was actually Sony’s first console that they released. It turns out that before the PlayStation (even before their ill-fated collaboration with Nintendo) was, this lovely piece of gaming tech. This console,simply labeled as “Prototype TV Game Machine”) used — or WOULD HAVE used — cards and cartridges, and since this console dates to the 1970’s, the games would have likely been relatively simple. However, if you want a Japanese write-up on the exhibition it was shown at, here you go. Continue reading Sony FINALLY Releases Their 1970’s Console Prototype
In this month’s architecture/technology/video game/pro wrestling-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the inspiration, history and legacy of the PlayStation classic, Parasite Eve.
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Music: “Loping Sting”, “MTA”, “Ouroboros”, “Pinball Spring”, “Batty McFaddin” & “Mining by Moonlight” from Kevin McLeod of www.incompetech.com (Royalty-Free Music) Continue reading Parasite Eve – Doc’D #31