Some Wonderful Soul Recreated WrestleMania 31 In Minecraft, And It’s Awesome!

I understand Minecraft. I understand the interest in creating and building structures, vast worlds, raise animals and much more in a virtual environment; similar to LEGO.  However, I am not that much into Minecraft as a game; it doesn’t quite tickle my fancy and I’m almost positive that has more to do with that childhood injury I suffered after falling off that bike and permanently … Continue reading Some Wonderful Soul Recreated WrestleMania 31 In Minecraft, And It’s Awesome!

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‘Shenmue’ Development Bugs: Cats Walking like People and Empty Streets

Dreamcast fans REJOICE (I’m looking at you, PC)!! For those who remember, Shenmue was an extremely ambitious game for its time (and I’m talking about late-1990’s-time), which included a massive and interactive open world, environments full of people and dynamic activity and a fairly-complex combat system, along with using state-of-the-art graphics. The project was huge in scope, and the game’s director, Yu Suzuki, revealed at the “Shenmue Postmortem Panel” at this year’s Game Developers’ Conference (GDC) that the game’s development didn’t come without its fair share of bizarre development bugs. In fact, according to Suzuki, up to 300 bugs were found EVERY DAY!

Continue reading “‘Shenmue’ Development Bugs: Cats Walking like People and Empty Streets”

Amazon’s New HQ are Biospheres; Like ‘BioDome’, but ALL the Way Around

Man, Pauly Shore and Stephen Baldwin would be proud.

NBBJ’s proposed design for the Seattle campus for internet retail giant Amazon (which you can shop for whatever you want through the PractitioNERD Amazon Store) has three interlocking biospheres that intend on housing around 65,000 square feet of floor space, including trees — yes, TREES —  in the double height spaces.  The use of biospheres obviously refers to the company’s name “Amazon,” while showing strong environmental awareness, as well as connecting the philosophies of the Whole Earth Catalog publication, architect Buckminster Fuller and anthropologist Gregory Bateson of the linking of cybernetic discourse and architecture.  Think of it as finally becoming an example of the actual (or soon-to-be actual) manifestation on the merging of 1960s-1970s hippie culture and counterculture architecture. Whew— I may need to sit down.   Continue reading “Amazon’s New HQ are Biospheres; Like ‘BioDome’, but ALL the Way Around”

San Fran Arena with DIY Speakers Ends the Power, SERIOUSLY! – WIRed #24

http://blip.tv/practitionerd/san-fran-arena-with-diy-speakers-ends-the-power-seriously-wired-24-6468315

…also, Pearl Harbor Day, “Man of Steel,” “Star Trek Into Darkness,” and ALL THE THINGS!!

This week on WIRed, a new community arena for the Golden State Warriors and San Fran, build you own speakers, the end and final issue of Nintendo Power, and celebrating the WWE’s most awkward lowlights.   Continue reading “San Fran Arena with DIY Speakers Ends the Power, SERIOUSLY! – WIRed #24”

New Arena for Golden State Warriors Services Community

See it? It's Right There. In the middle...
See it? It’s Right There. In the middle…

San Francisco’s NBA franchise, the Golden State Warriors, recently made the announcement that they’ve selected Snøhetta and AECOM as the architecture team to design the new sports and entertainment complex for the Warriors. While the terms of the agreement are currently in the final stages, the new stadium, to be located along the San Francisco waterfront, will act as a main destination in hosting home games for the Bay Area’s NBA team, provide a great venue for live concerts, local cultural events and conventions, as San Francisco has had difficulty accommodating for these types of prominent events. This caters well for a city characterized by its numerous culturally rich streetscapes featuring mixed-use neighborhoods anchored around central commercial corridors to which residents and visitors alike can walk.   Continue reading “New Arena for Golden State Warriors Services Community”

Frank Gehry, architect of the Facebook HQ Expansion; “Like” if you Approve

Mark Zuckerberg, the co-founder of Facebook, has hired famed architect Frank Gehry to design a new campus headquarters outside of San Francisco Bay, California.  When I last written about Mr. Gehry, I praised his vernacular-based design choice for a home in New Orleans as part of Brad Pitt’s Make It Right organization, breaking away from is signature jagged edge and curvature designs.  For the Facebook headquarters expansion project, it seems that Gehry is again resisting temptation to place form over function, and is making both aspects work together 50/50.  A tip of my hat and a thumbs up to you, Mr. Gehry.   Continue reading “Frank Gehry, architect of the Facebook HQ Expansion; “Like” if you Approve”