The crew over at Arcade1UP have been releasing replica arcade cabinets for retail for the past year-or-so with licenses from the makers of Pac-Man, Defender, and Street Fighter, to name a few. The arcade cabinets are less-expensive — starting at $199 — and smaller in scale compared to their original releases — allowing for play while sitting down, or standing with the optional 1 foot … Continue reading Dang Arcade 1UP! Back At It Again with the new Arcade Cabinets!
I have some fond memories of playing the Sega Saturn back in the day; mostly at friend’s houses and the karate studio as I had a PlayStation at home (along with a Genesis and Game Gear). I had fun playing Nights: Into Dreams, Street Fighter Alpha 2, Sonic Jam (believe it or not), Sega Rally, Panzer Dragoon Saga, and the like. Now, we are approaching the 25th anniversary of the Sega Saturn’s launch in Japan, and Sega’s going to turn back time and bring back a “dead” character.Continue reading “The Resurrection of Segata Sanshiro (at SEGA FES 2019 at least…)”
Analogue has been making great-quality recreation video game consoles for reliving our favorite old-school games via modern technology. So far, they’ve released the Analogue Nt and the more-compact Nt mini (for playing NES and Famicom games) and the Super Nt (for playing your old Super Nintendo games). While they come in at a premium price, there’s good reason for it; they rely on an field programmable gate array — or FPGA — technology rather than the common route of emulation found in most other retro clone systems. Now, Analogue is taking the next logical step and are announcing the the Mega Sg, which will be compatible with your Genesis, Mega Drive, and Master System cartridges. Plus, you’ll be able to connect your original Sega CD and Mega-CD add-on systems. SCORE! Continue reading “Analogue announces the ‘Mega Sg”, a.k.a., the PREMIUM Sega Genesis clone console…”
And now: bringing back memories of the corners of the old-school NES controllers digging into our hands after hours of playing. Only this time…there’s MORE CORNERS to cause MORE HOLES IN OUR HANDS!
Back in the summer of 1995, our family got our first Windows-based computer, an IBM Aptiva running Windows 95. Along with the computer came some free software, including the only type of software that interested a 10-year-old boy: VIDJA GAEMS! I loved playing “Caesar II”, “The Lost Mind of Dr. Brain”, and “Battle Beast”, the game I put the most hours into was “Torin’s Passage”, an underappreciated point-and-click adventure game designed by Al Lowe (of “Leisure Suit Larry” fame) from Sierra On-Line. “Torin’s Passage” holds the distinction of being Lowe’s family-friendly game, a contrast from the adult-oriented “Leisure Suit Larry” titles — which surprised many fans of his work –, as Lowe stated:
“I think many people misunderstood Torin’s Passage, however. It was designed for a parent to share with a child, because I wanted a game that Megan (my then 11-year-old daughter) and I could play together.” Continue reading “Torin’s Pasasge: An Underrated Classic”
Whenever my life gets be so down, I know I can go down…wait a minute!
This week’s SILVER edition of WIRed features failures in architectural desgin, a USB tentacle device from ThinkGeek, $25,000 worth of EVERY North American SNES Game, and some awesome finishing moves in pro wrestling. Also, I sing a little bit… Continue reading “Design Fails the USB Tentacles for $25K in SNES Games & Finished Them – WIRed #25”
It’s tempting; I’ll tell you that.
This eBay user says he’s got all 721 Super Nintendo games ever released in the United States, and that he wants to sell them to you at the bargain-bin price of $25,000, averaging at about $34.67 per game (which would actually be a bargain since some UNBOXED SNES games can be worth $100 and upward and some BOXED SNES games are worth up to $250 and upward). Continue reading “Would You Pay $25,000 to Own EVERY Super Nintendo Game?”
This week on episode 22 of WIRed, the Public Interest Design Institute Asks Architects to Tackle Social Needs, a Quantel Paintbox Demo from 1990, ZombiU is the Longest-Delayed Game Sequel Ever (NOT Duke Nukem Forever) & Pro Wrestling’s Strap Match — without the dirty stuff…maybe. Continue reading “Social Design with Quantel Paintbox in a ZombiU Strap Match – WIRed #22”
Now, who is responsible for all that bright and shiny technology showcased is the above video? The answer would be Quantel, and they are the world’s leading provider of graphics hardware to the broadcast industry, and their program, the Quantel Paintbox workstation was THE standard for creating television graphics and overlays worldwide. Essentially, something that seems much more widely used, popular, and easy to use today like Photoshop was nearly non-existent then, … Continue reading The Future is THEN: Watch this Quantel Paintbox Demo from 1990