Brutalist ShiftBot Neutrality Best-of-Three – WIRed #110

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It’s time for Episode 110 of WIRed, where Montez McCrary discusses saving a brutalist legend, Google and MIT’s shape-shifting robot, how net neutrality effects gaming, and a classic two-out-of-three-falls-match from Ring of Honor! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Brutalist ShiftBot Neutrality Best-of-Three – WIRed #110”

PBS’ Game/Show on How Net Neutrality Effects Gaming

I’ve covered PBS Digital Studios’ YouTube series Game/Show before regarding the harm fanboys/fangirls cause the gaming industry, but the show also covers some other apolitical, light topics like the morality of cheating in games and love for all things Zelda.  In a recent episode of Game/Show, host Jamin Warren takes on the timely topic of net neutrality, and more specifically, how it impacts the gaming industry and ourselves, the gamers. Though this episode of Game/Show only focuses on the smaller part of the net neutrality debate from the side of online gaming and digital distribution, it’s a topic that’s relevant to gamers, tech aficionados like myself, and people who work, make a living, and spend time contributing and browsing the internet (also like myself). Continue reading “PBS’ Game/Show on How Net Neutrality Effects Gaming”

Metro Subs Cheap Photoshop Fanboys Del Rey – WIRed #89

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It’s time for Episode 89 of WIRed, where Montez McCrary discusses the AIA 25 Year Award winner — The DC Metro –, cheap alternatives to Adobe PhotoShop, how annoying fanboys and fangirls are ruining gaming, and the awesome Sara Del Rey; because she’s awesome! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Metro Subs Cheap Photoshop Fanboys Del Rey – WIRed #89”

PBS Game/Show asks ‘Are Angry Fanboys Bad for Games?’

Short answer: YES! DEAR GOD, YES!!! But that’s just me…

PBS’ Game/Show is an online program on YouTube produced by PBS Digital Studios, where the show looks at the relationship between videogames and modern life, and talks about all the things that gamers typically think about.  In this episode, host Jamin Warren ponders on whether or not our feelings of anger and disapproval toward video games we don’t like (for either genuine or less-than-so reasons; likely the latter because the internet is a thing) are hurting the industry.

Continue reading “PBS Game/Show asks ‘Are Angry Fanboys Bad for Games?’”

Ralph Baer: The Man Who Invented Video Games

What we’re gonna do right here is go back. Way back. Back into time. Back to time before pouring hours into Angry Birds and Plants vs. Zombies, getting called expletives in Call of Duty (and Halo– any Halo — as a matter of fact), there was legendary game Pong. Even BEFORE Pong there was a game simply titled Tennis, also known as Cartridge 3 for the world’s first commercial home video game console,  the Magnavox Odyssey, created by inventor Ralph Baer. In the early year’s of the console’s existence  Baer developed the first working prototype of the Odyssey, simply nicknamed the “Brown Box,” in 1968, and became available in the market four years later, and began console gaming as we know it today.   Continue reading “Ralph Baer: The Man Who Invented Video Games”

Cranes of Silicon Valley Primally Raging with Extreme Wrestling – WIRed #28

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Sometimes, half the fun is in failing. Thanks for that quote, Paul Heyman!  Anyway, this week’s haphazard episode of WIRed I discuss the usage of cranes in architecture, a PBS special on Silicon Valley, the scoop on Primal Rage 2, and the lowdown on an awesome indy wrestling show in Philly!   Continue reading “Cranes of Silicon Valley Primally Raging with Extreme Wrestling – WIRed #28”

PBS’s American Experience Takes a Look at Silicon Valley [Trailer]

The founders of Fairchild Semiconductors. Kind of getting a “Mad Men” vibe here….

As part of the PBS history series American Experience, this February 19th special will take a gander at the history of Silicon Valley, the introduction of the transistor, the Fairchild semiconductor, the founding of Intel, and the variety of other events, creations, and discoveries that took place there that would ultimately change the world.  Be sure to tune in to this PBS special, so you can get the real deal story of what really occurred, especially if you’re fed up watching irritating people string together exasperatingly overused techy buzzwords; and yes, I’m talking about that “show” on Bravo. Ugh!   Continue reading “PBS’s American Experience Takes a Look at Silicon Valley [Trailer]”

Carmen Sandiego is going to Hollywood; may steal the iconic sign again…

Classic adventure game icon Carmen Sandiego is prime and ready to steal the bright lights of Hollywood (you know, like how she stole the sign back in 1985). Walden Media is in the process of adapting the classic educational series to the big screen, with Jennifer Lopez producing and possibly starring (please don’t, please don’t). The movie’s script is being written by Darren Lemke, who wrote the films Shrek Forever After and the upcoming Jack the Giant Killer. Based on those films, it is likely that the Carmen Sandiego project may in fact be a family-friendly flick and not some run-of-the-mill dark, edgy reinterpretation of the titular master thief (please look up the word “titular” before complaining).   Continue reading “Carmen Sandiego is going to Hollywood; may steal the iconic sign again…”

PBS Examines the Aesthetics and Culture of 8-Bit Art

Practically anyone who grew up in the 1980’s and early 1990’s *ahem* has some sort of relationship to, and/or memory of 8-bit gaming, whether it was because of the popular Nintendo Entertainment System, or the not-as-popular but still fun Sega Master System. Recently, PBS took a look into the distinct style of 8-bit in their latest video from their Off Book series.  The Evolution of 8-Bit Art gives viewers a look into the genre, including interviews with artists discussing their inspiration, motivation and challenges of working within the medium’s restrictions.  Continue reading “PBS Examines the Aesthetics and Culture of 8-Bit Art”