Last week, Nintendo unveiled its “new interactive experience” for Nintendo Switch, called Nintendo Labo. Nintendo describes the Labo as a “new line of interactive build-and-play experiences that combine DIY creations with the magic of Nintendo Switch.” The Labo will allow Switch owners build cardboard versions of items — dubbed “Toy-Cons” by Nintendo — ranging from a 13-key piano, to a fishing rod, a bird house or even a motorbike. It works by inserting Joy-Con controllers into those Toy-Cons, and (via the Joy-Con’s use of multiple IR and motion sensors), players will be able to play games themed to the variety of cardboard creations. I must say, as someone who grew up making tons and TONS of things and projects out of cardboard, I’m extremely interested and intrigued by this product.
Continue reading Nintendo Labo: What Do We Know It & Why Do I WANT IT SO MUCH?!?
A few days ago, dataminers discovered the NES game Golf hidden within the Switch’s firmware. Speculation ranged from it being a bug, a placeholder for the eventual launch of Nintendo’s Virtual Console service, or some hidden Easter egg. In actuality, it’s the last assumption, but it goes a bit deeper than a simple bonus. Members and users of the forum GBATemp.net were able to find out the very specific steps needed to get the emulator up and running legitimately. First, your Nintendo Switch console must be on the initial firmware version (1.0.0) and be set to the date of July 11. Why that specific date? Well, in 2015, that was the day that Satoru Iwata passed away and Golf was one of the first titles he worked on. Continue reading The Nintendo Switch’s Hidden NES Emulator is a Tribute to the late-Satoru Iwata…
Another E3 has come and gone, so here are some of The PractitioNERD’s favorite announcements made and presented at this year’s Electronic Entertainment Expo! Which includes (of course) Beyond Good and Evil 2 (OMG OMG OMG!!), Spider-Man, OG Xbox games and, wait….hold on…TWO METROID GAMES?!? HUZZAH!! Continue reading The PractitioNERD’s “List ‘O Faves” Trailers from E3 2017!
Genyo Takeda, known for working on some of Nintendo’s most iconic games, consoles, and tech, will be stepping down from the company this June. Takeda, 68, was hired in 1971 by future Game Boy creator Gunpei Yokoi, and got started by creating the gun game that nearly sunk Nintendo (not by his doing, but due to the oil crisis of the late-1970s). However, he would go on to produce and direct classic games (like Punch-Out!!, Pilotwings 64, and Dr. Mario 64) and technology (like tapping the NES cart’s RAM to back up save data, the N64 controller’s analog stick and headed up the Wii’s development) as he had long been part of Nintendo’s technology brain trust.
Continue reading Genyo Takeda, Nintendo Game And Hardware Designer, Is Retiring
I want to preface this post with a brief look at my background:
- I am a Christian with a spiritual relationship with Jesus Christ and follower of his teachings, especially John 13:34-35, asking us to “love one another as I (Christ) have loved you” and my favorite books in The Bible are Exodus (overcoming external and internal captivity) and Proverbs (a book of wisdom & justice);
- I’m a supporter of science and technology (in case you cannot tell by this website’s existence) because I enjoy learning how things work, how things came to be and what could happen next based on research, discovery, experimentation and fact-based evidence resulting from the scientific method;
- I’m a consumer of various types of media, ranging from architecture, video games, pro wrestling (in case, well, you know…), books, music, podcasts, comics, board games, etc., and I’d like to think that I have enough of a perspective (based on a combination of parenting, mentorships and experiences) to differentiate between fantasy and reality to make informed decisions.
I say this because there are stories like the one I’m about to mention that tend to grind my gears. Religious fundamentalists utilizing scare tactics toward a growing/popular medium for the sake of self-promotion is nothing new (i.e. Teletubbies, Pokemon, Magic the Gathering, Dungeons & Dragons, reading, yoga, the Jitterbug, Harry Potter, new music genres, skirts, chess, etc.), but this one from the 1980s is especially sad, mainly due to its aforementioned shallow intentions and its resulting unintended hilarity. Continue reading A Grim Warning from the 1980s About the Black Magic in “Final Fantasy”…
In this video game-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the upcoming home and portable gaming console, the Nintendo Switch, including the Nintendo’s prior systems leading up to the Switch’s March 2017 release.
1) “First Look at the Nintendo Switch” [https://goo.gl/10bzcO]
2) “Nintendo Switch™ – Official Site – Nintendo’s New Video Game System” [http://www.nintendo.com/switch/]
3) Search “Nintendo Switch” on The PractitioNERD [https://goo.gl/0BUj3c] Continue reading Nintendo Switch – Doc’D #59
Howdy Maiya; you should enjoy this…
Four lost Kirby minigames from the Super Famicom’s Satellaview peripheral (we’ll get to that in a bit…) have made their way into the hands of gaming preservationists after a surprise auction and some help from fans of the franchise. Here’s the story: Kirby no Omocha Hako (「カービィのおもちゃ箱, aka “Kirby’s Toy Box”) was a Satellaview title consisting of 10 mini-games. The Japan-exclusive device let players download games via a satellite connection, and while many games were made available for the Satellaview, most have been lost after the service discontinued. However, when some ARE found, they can take quite a while to get them working and playable again. Continue reading Four Long Last ‘Kirby’ Games Found At A Japanese Auction