The FCC more than Quintupled the Legal Definition of ‘Broadband’

It used to be that a 4 Mbps download and 1 Mbps upload was all it took for an internet connection to be considered “broadband,” and for the mid-to-late 1990s, it WAS blazing fast.  The key word in that last sentence is “WAS”, and a couple of weeks ago the Federal Communications Commission (FCC) has just flipped that definition on its ear. FCC commissioners voted 3-2 in favor of dramatically upping the minimum broadband threshold: Now ALL internet service providers will have to offer speeds of AT LEAST 25 Mbps down/3 Mbps up (which is a much better minimum that 4/1) if they want to label their offering as “broadband”. Here’s some perspective: the average American home broadband connection pulls down around 11 Mbps, while approximately 17 percent of Americans technically (by new definition) no longer have broadband internet. Continue reading “The FCC more than Quintupled the Legal Definition of ‘Broadband’”

Brutalist ShiftBot Neutrality Best-of-Three – WIRed #110

http://blip.tv/practitionerd/brutalist-shiftbot-neutrality-best-of-three-wired-110-7003383

It’s time for Episode 110 of WIRed, where Montez McCrary discusses saving a brutalist legend, Google and MIT’s shape-shifting robot, how net neutrality effects gaming, and a classic two-out-of-three-falls-match from Ring of Honor! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Brutalist ShiftBot Neutrality Best-of-Three – WIRed #110”

PBS’ Game/Show on How Net Neutrality Effects Gaming

I’ve covered PBS Digital Studios’ YouTube series Game/Show before regarding the harm fanboys/fangirls cause the gaming industry, but the show also covers some other apolitical, light topics like the morality of cheating in games and love for all things Zelda.  In a recent episode of Game/Show, host Jamin Warren takes on the timely topic of net neutrality, and more specifically, how it impacts the gaming industry and ourselves, the gamers. Though this episode of Game/Show only focuses on the smaller part of the net neutrality debate from the side of online gaming and digital distribution, it’s a topic that’s relevant to gamers, tech aficionados like myself, and people who work, make a living, and spend time contributing and browsing the internet (also like myself). Continue reading “PBS’ Game/Show on How Net Neutrality Effects Gaming”