In celebration of the 30th anniversary of IM Pei’s Louvre Pyramid in Paris, France, artist JR created a large-scale collaborative art piece, titled ‘The Secret of the Louvre”, that takes up the entirety of the Napoleon Court. The reason for the Pyramid’s creation was to ease down the congestion from museum’s thousands of daily visitors. The artwork was made with the assistance of 400 volunteers, resulting in the aforementioned optical illusion of Pei’s pyramid sinking into the ground.Continue reading “How Do You Celebrate the Louvre Pyramid’s 30th Birthday? OPTICAL ILLUSIONS!!!!”
Portugal’s Casa da Arquitectura, created in 2007, is a non-profit cultural organization with exhibition spaces and archives dedicated to the public interest in architecture. The Center’s archives currently holds a collection of over 500 drawings, books, models, serigraphs, DVDs, panels, and numerous other materials from the collections and estates of many architects (i.e., Souto de Moura, Álvaro Siza, Fernando Távora, Paulo Mendes da Rocha, João Álvaro Rocha, and more). This week, the center is celebrating the opening of its new location in Matosinhos, Porto, which consists of a group of buildings, measuring at approximately 4,700 square meters, restored by architect Guilherme Machado Vaz. Continue reading “Portugal’s Casa da Arquitectura (Center for Architecture) Reopens for 3 Days of Events…”
Mumbai, India is the home of the Dharavi slum, currently occupied by approximately 1.5 million people (and known to be one of Asia’s largest slums). Ask yourself, what does a slum need? Why, a museum or course! Mumbai will soon be the home of the world’s first slum museum, as a report from the Smithsonian Magazine reports, the Design Museum Dharavi is the brainchild of Spanish artist Jorge Mañes Rubio. The project aims to showcase works that “reimagines and revives [forgotten] sites as attention-worthy destinations.” Continue reading “Ever Heard of a Slum Museum? Mumbai’s Going to Have One Soon…”
Now I have a new location for my pilgrimage to become an architectural Jedi (having worked at VOA Associates in Chicago for 6 months back in 2006), as the Chicago City Council recently voted to approve zoning for George Lucas’ Museum of Narrative Art, designed by MAD. The project site is located along the lakefront area on Chicago’s Museum Campus park, near the Shedd Aquarium and Field Museum, and the project was deemed controversial by environmentalists’ claims that the building’s “mountainous” design would be a “confiscation of public land.” However, according to NBC News, the Star Wars director won the Council’s approval by promising more parking and tailgating space to fans of “Da’ Bears“. Continue reading “The Force is Strong with MAD; George Lucas’ Museum Design Approved in Chicago”
If you’re from the state of Oklahoma, then it’s likely that you very much dread the sight of a 300-foot-tall tornado coming across the skyline of your town. However, either for the sake of irony or for the LULZ, in the city of Tulsa there are plans proposed from Oklahoman architecture firm Kinslow, Keith, & Todd for the headquarters of the very first Oklahoma Weather Museum, also called the “Tulsa Tornado Tower.” That’s right, pretty soon the dread of an actual tornado might be taken for grated by many Tulsans. Continue reading “Tulsa, OK Getting A Revolving Weather Museum Shaped Like A Tornado Because REASONS!”
It’s time for Episode 121 of WIRed, where Montez McCrary discusses the design & engineering of the Death Star, the Rockefeller’s move to green energy, the Videogame History Museum in Frisco, Texas, and how WCW took on the WORLD…in a video game! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Death Green Museums vs The World – WIRed #121”
I suppose it’s time for us gamers in South Texas to start making a pilgrimage to the Videogame History Museum. What’s nice is that we won’t have to travel TOO far, but at this time most of its collection is in storage, and what we’ve been able to see concerning it was on cross-country tours at various gaming conferences and conventions. But in the near future, there will be a permanent public display, as the Frisco, Texas community board has approved a deal to give the Museum a 10,400 square foot location (roughly a bit larger than a baseball diamond) inside the city’s Discovery Center by this April, and then we retro gaming nerds can easily revisit some of the classic games and consoles that defined our childhood. Continue reading “The Videogame History Museum is in Frisco, Texas?!? Yay!”
It’s time for Episode 118 of WIRed, where Montez McCrary discusses a kit that teaches architectural structures, a 3D printed cars takes a test drive, the fate of the games from the Atari Landfill, and the Nature Boy takes on Uncle Grandpa! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Uncle Flair Prints Car Mola – WIRed #118”
Apparently digging up these copies of the much-maligned game was much easier than trying to get out of the pits in the ACTUAL E.T. game on the Atari 2600. Those things were practically impossible to get out of!
Anyway, that landfill was the spot in which Atari dumped truckloads of merchandise around midnight in 1983 after Atari’s game E.T. The Extra-Terrestrial tanked in a tough market, contributing to the Video Game Crash of 1983. Since that midnight disposal, there was much speculation and rumors regarding both the location of the landfill chockfull of Atari paraphernalia and whether or not the landfill even existed. After Microsoft paid to dig up the location for a documentary on the history of video gaming, the dig occurred and the 800+ games (along with Atari catalogs and promotional materials) were found! Now, they’re up for auction. Continue reading “City of Alamogordo to Auction off 800 Atari Cartridges”
Four years from now, Frank Gehry’s 180-foot-tall Arts Resource Center, complete with towers of pixelated-looking steel (you know, so it’ll be recognizable as a Gehry original), is set to open on a 20-acre former train repair site in the South of France as the centerpiece of LUMA Arles, an art and culture campus founded by Swiss collector Maja Hoffmann. However, before the tower joins the existing landscape, patrons will be getting an unusual introduction to the prolific designer. Artists Philippe Parreno, Liam Gillick and other various artists — along with Serpentine Gallery co-director Hans Ulrich Obrist — are creating Solaris Chronicles, a dynamic show with dancing models acting as an homage to Gehry’s work, a definite departure from the standard presentations of architecture at an exhibition.