Yesterday, WWE announced that Charlotte Flair, daughter of WWE Hall of Famer Ric Flair, made history by becoming the first female Superstar in the company’s history to main event a pay-per-view, Raw and SmackDown in singles matches. Flair completed this trifecta this past Tuesday night on SmackDown Live when she competed with SmackDown Women’s champion Naomi to a no contest in the main event, after multiple main event matches against Sasha Banks on Raw, as well as at the 2016 edition of Hell in a Cell. Continue reading Charlotte Flair Becomes 1st Woman in WWE History to Main Event on PPV, Raw AND SmackDown!→
In this architecture-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the Art Deco architecture movement and style — and yeah, he might throw in a ‘Bioshock’ reference here-or-there… ;-).
Late last week, it was reported by the Italian media that Leonardo Benevolo, one of the foremost architects, critics, and historians in Italy, passed away at his home on January 5th, 2017 in Brescia following a long illness. Benevolo was considered to be an extremely influential figure in architectural history, as he aimed to continuously examine the problems within our cities and the possibilities on how to solve them. Continue reading Influential Italian Architect and Historian Leonardo Benevolo Passes Away at 93→
Four lost Kirby minigames from the Super Famicom’s Satellaview peripheral (we’ll get to that in a bit…) have made their way into the hands of gaming preservationists after a surprise auction and some help from fans of the franchise. Here’s the story: Kirby no Omocha Hako (「カービィのおもちゃ箱, aka “Kirby’s Toy Box”) was a Satellaview title consisting of 10 mini-games. The Japan-exclusive device let players download games via a satellite connection, and while many games were made available for the Satellaview, most have been lost after the service discontinued. However, when some ARE found, they can take quite a while to get them working and playable again. Continue reading Four Long Last ‘Kirby’ Games Found At A Japanese Auction→
Back in the year of our Lord Nineteen-Forty-Six (1946) at the “Britain Can Make It Better” exhibition, this Benjamin Bowden-designed bicycle, known simply as the Classic (and later the Spacelander), was presented for the first time as what a bike twenty years in the future would resemble. Bowden’s first streamlined design for the bicycle had included a motor to give riders a little extra power when attempting to pedal uphill. This futuristic-style bike didn’t go into production in the United States until 1960, but the delayed production time of the Spacelander wasn’t the problem. Continue reading This Futuristic Bicycle from 1946 Looks Like It Was Designed This Week!→
Yes, you read that right… In this game, you meet a girl, fall in love, have your soul stolen, fight Hitler and get strung up by the KKK. Maybe this is why Nintendo barely promoted the game, gave it a very generic cover and never re-released it. For the sake of comparison, Nintendo re-releases PRACTICALLY EVERYTHING; if you don’t believe me, ask yourself how many times you’ve re-purchased Super Mario Bros. and/or The Legend of Zelda. Continue reading Here’s ‘Time Twist’, an old Nintendo game with Nazis, Baby Jesus & the KKK…→
In this architecture-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the history, unique feature, showcase examples and lasting legacy of architecture’s Brutalist movement.Continue reading Brutalism – Doc’D #49→