‘Diablo III: Reaper of Souls’ Game Boy Version Isn’t Always Online or Real…

Diablo III: Reaper of Souls' Game Boy Version Isn't Always Online

With the recent release of the next installment/first expansion of the ‘Diablo III’ saga, ‘Reaper of Souls,’ I’m almost positive that the first thought of many a gamer was WHEN WILL IT BE RELEASED ON THE GAME BOY. You know, that same Game Boy that debuted in 1989 and was retired by Nintendo in 2003.  But still, WHAT THE HECK, NINTENDO?!?! Anyway, even though the Game Boy port doesn’t exist, South Korea blogger Laptick decided to create the thing on his own. Well, he did at least create the packaging, as well as the physical Game Boy cartridge. Continue reading “‘Diablo III: Reaper of Souls’ Game Boy Version Isn’t Always Online or Real…”

SHAQ-FU! – PractitioNERD Doc’D #7

Shaquille O’Neal is a man of many names. Shaq. The Big Aristotle. Shaq Diesel. The Big Shaqtus. Superman. The Big Shamrock. Then there’s Shaq Fu; THEN there’s the infamous 1994 game based on said nickname: ‘Shaq Fu’. This month on Doc’D, host Montez McCrary takes you back to the height of Shaq-Mania and gives the skinny on Shaq – the man – and Shaq Fu … Continue reading SHAQ-FU! – PractitioNERD Doc’D #7

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This Encyclopedic Site Contains 41 Years of Video Game Console Design

Whenever you think about video game consoles that were commercially successful—ranging from the Game Boy to the PlayStation—are iconic pieces of industrial product design. But how a console looks like is only part of the story, because in the case of gaming consoles, the system itself needs to be not only technologically efficient, but it needs to be able to get developer support, play games, and the games need to be good. The truth is that there are dozens-upon-dozens of other gaming machines that either didn’t catch on or just failed miserably (hey there, Gizmondo; I’m looking at you…).  This truth is not lost on Evan Amos, as he has devoted his own time to cataloging each and every last one of them. Continue reading “This Encyclopedic Site Contains 41 Years of Video Game Console Design”

Kirby’s 20th Anniversary Compilation revealed for Japan; U.S. soon? YES, PLEASE!

Nintendo recently released information about the release of Kirby’s 20th Anniversary Compilation (which now is Japan-only, but is likely to be localized for North America and Europe).  I absolutely love the Kirby video games; not as much as Sonic the Hedgehog, but still the games are very fun and I have yet to play a bad Kirby game.  The key thing is that since the original Kirby’s Dream Land on the old-school Nintendo Game Boy and up to the most recent Kirby’s Return to Dreamland, the gameplay is simple and has been relatively unchanged (save for Kirby’s Tilt ‘n’ Tumble on Game Boy Color — using tilt controls–, Kirby’s Air Ride on Gamecube–a racing game–, Kirby’s Epic Yarn on Wii –inhaling is replaced by yarn– and Kirby’s Canvas Curse & Mass Attack on DS –controls similarly to Line Rider and an RTS-ish action game).   Continue reading “Kirby’s 20th Anniversary Compilation revealed for Japan; U.S. soon? YES, PLEASE!”