I have been a proud owner of the PlayStation VR hardware since its launch last year, and for the past several months I’ve enjoyed playing VR-based games and demos, while also having a fun time playing non-VR games in theater mode. VR, in general, is successful when the visuals and audio become optimally immersive, but most of the focus had been on visuals. To show how capable PSVR can be by having the audio and other sounds adapt to your movement in the virtual space, Sony brought in violinist Joshua Bell to record a 360-degree virtual reality studio session at Air Studios’ Lyndhurst Hall in London. This project, which features adaptive audio and positional tracking, allows the subject wearing the PSVR helmet to semi-realistically “step inside” the recording studio.
Apparently Netflix can’t stand to limit themselves to only commissioning award-winning programming and movies; they just HAD to attempt to dip their fingers into creating an interactive media project, i.e., create a video game. A dedicated group of Netflix employees used some of their time to building this fun little projects, like the “The Swtich” (NOT THIS ONE) — a button that can automatically dims the lights, turns on your phone’s Do Not Disturb feature for long episodes of binge-streaming — but this one’s all about gaming. The game is called Netflix Infinite Runner, which is exactly as it sounds, is an endless running game that features the most popular characters from four popular Netflix original shows: Narcos, Marco Polo, Orange is the New Black and Stranger Things. Continue reading Netflix made a Free Video Game Featuring Some of its Hit Shows…→
In this audio mash-up edited by Pedro F. Lopez, Jr. (@DroskyDEG) from the ‘American Wife’ and ‘Weird Adults w/ Little Esther’ podcasts, screenwriter Max Landis (‘Chronicle’, son of director John Landis) explains why he (and wrestling fans — like myself) love professional wrestling with WWE Superstar Dolph Ziggler and help ‘Little’ Esther Povitsky understand that passion. Continue reading Director Max Landis on Why Professional Wrestling is GREAT!→
Video games are an excellent form of entertainment, and has been since becoming popular in the country in the 1970’s. However, like most forms of entertainment, video games have been scrutinized for violence, mature adult themes, and — possibly my favorite — being nothing more than just a “dangerous time sink”, which is fancy talk for “time-wasting”. Alan Henry of Lifehacker posted this article on how video games can be treated as something more than just an “entertaining waste of time” back in February of last year, and was one of the best things I’ve read regarding video games truly being more than meets the eye. I recently came across the article again, and felt the need to share it on how video games can relieve anxiety, teach players new skills, and keep players motivated to complete tasks. Continue reading Defending Video Games As Much More Than Entertainment→
I guess this might prove that Principal Mahzar from “A Goofy Movie” wasn’t THAT crazy with the science slumber party idea; though I’m too old for the whole slumber party thing. For more fun science-related things and stuffness, follow @RichardWiseman on Twitter for more quirky psychology,i.e., “Quirkology”.
With everyone’s favorite blue bomber Mega Man turning a quarter-century old (or “25” for the mathematically deficient) this year, video game publisher Capcom has decided to celebrate by compiling the music from the series’ 10 main games into a single collection. On September 19th, the collection will be available for ¥14,700 (or $183.56), but unfortunately won’t be available in the United States, so you’ll have to venture into the wilds that is the completely Japanese online shop, E-Capcom (or just use Google Translate). Darn, first Capcom takes away Mega Man Universe and Mega Man Legends 3, and now I’ll have to import this or learn Japanese. Woe is me….well, except for learning Japanese…that would be awesome. Continue reading Capcom to release 10-disc Mega Man soundtrack collection in an E-Tank; Not Available in the US→
Nintendo recently released information about the release of Kirby’s 20th Anniversary Compilation (which now is Japan-only, but is likely to be localized for North America and Europe). I absolutely love the Kirby video games; not as much as Sonic the Hedgehog, but still the games are very fun and I have yet to play a bad Kirby game. The key thing is that since the original Kirby’s Dream Land on the old-school Nintendo Game Boy and up to the most recent Kirby’s Return to Dreamland, the gameplay is simple and has been relatively unchanged (save for Kirby’s Tilt ‘n’ Tumble on Game Boy Color — using tilt controls–, Kirby’s Air Ride on Gamecube–a racing game–, Kirby’s Epic Yarn on Wii –inhaling is replaced by yarn– and Kirby’s Canvas Curse & Mass Attack on DS –controls similarly to Line Rider and an RTS-ish action game). Continue reading Kirby’s 20th Anniversary Compilation revealed for Japan; U.S. soon? YES, PLEASE!→