Criterion Games has been making video games since 1996’s PC-exclusive action game Scorched Planet, but they made a name for themselves when the original Burnout was released in 2001. The intensely frantic racing game (with a focus on ramming other cars and causing destruction) became known and praised for its technical prowess and tight gameplay. This prompted Criterion to later develop and release three sequels—Burnout 2: Point of Impact, Burnout 3: Takedown, Burnout Revenge—by 2005. Soon afterward, Criterion announced they were making a first person shooter, promising that players could blow up everything their little hearts desired. The game was called Black, and it was amazing! Continue reading Remember ‘Black’ by Criterion Games? That was AWESOME!
While The Sims is an entertaining and successful video game series, it sure does get a lot of well-deserved grief, mostly due to its near-neverending amount and pricey DLC/Expansions. However, the core games have been pretty decent, with exception to the most recent edition — The Sims 4 — that eliminated a ton of features from prior iterations. Based on that, I’m very much liking this fake “The Sims, in the style of Pokémon” game by Hat-Loving Gamer. Check out the video above, and be ready for the depressing moments to occur…
Between this week’s and last week’s gaming-related posts, I’ve not come back down from my Avengers: Age of Ultron high, yet…
Why, back in my day, video game companies made superhero games for consoles ALL THE TIME; ESPECIALLY when there was a superhero movie coming out in theaters. It happened ALL THE TIME, SERIOUSLY! Well, back in that time, an EA Chicago studio was working on a fighting game featuring a slew of characters from Marvel’s House of Ideas, but it got cancelled. The video above provides a good look at what direction the game was going – despite the rough imagery – and is provided courtesy of PtoP Online, a YouTube channel specializing in digging up old video game prototypes while discussing and showing them to the world. The video does a great job at giving a sense of the size and scope that EA Chicago was looking to implement and still looked pretty promising.
Another Fallout-ish related story? I may not have published as many of those as Sonic or LEGO entries, but hey, I like what I like. And I LOVE this story!
Here it is: as part of celebrating/commemorating the Wasteland 2 Kickstarter project, developer inXile announced that the original Wasteland will be available for a separate release on GOG.com and Steam, all thanks to and with assistance from…Electronic Arts? Yup, that same publisher that crams Madden, NCAA Football (except after this year’s release) down our throats and may-or-may-not-have-ruined Dead Space 3 — let’s be honest, you don’t HAVE to buy Madden/NCAA every year and at least Mirror’s Edge 2 IS A THING (YES!) — is allowing inXile can release the original post-apocalyptic RPG separately, thanks to a new agreement with the EA and the developer. Continue reading ‘Fallout’ Precursor & PC Classic ‘Wastleland’ on GOG.com & Steam
This week on WIRed, a apartment complex where you can grow your air conditioning an affordable — but off-brand — 4K ultra HD television, the 20th anniversary of NHL ’94, and how to do the Faaaaaaaaaaaan-donnnnnnnnng-gooooooooooo! Trust me, you’ll be lovin’ it! Continue reading Algae Apts. w/ Cheap 4KTVs Fandangoing to NHL ‘94! – WIRed #43