Starting this past Tuesday, Visceral Games is no more. It was announce today that the studio behind Battlefield Hardline (my 2nd favorite Battlefield game after BF1) and the awesomely-spoopy (NOT a typo) Dead Space series (as well as Dante’s Inferno, The Simpsons Game, The James Bond games Agent Under Fire, Everything or Nothing and From Russia With Love, and The Godfather games among others), will be shut down in the near future. Plus, according to EA, the Star Wars game in development at Visceral will be revamped into something completely different and will move to a different studio, EA Worldwide Studios, led by EA Vancouver. Continue reading Electronic Arts Shuts Down Visceral Games. *SIGH*
Don’t worry, dudes and dudettes; no spoilers to Mass Effect: Andromeda here. Anyway, the story of Mass Effect: Andromeda involves humanity journeying out to populate new home worlds in the Andromeda Galaxy as part of the “Andromeda Initiative”. The player assumes the role of either Scott or Sara Ryder, an inexperienced military recruit who joins the Initiative and wakes up in Andromeda after a 600+ year voyage. As with the other main Mass Effect games, the player can create a custom character using the features of the game’s robust creation system, which can lead to amazing or hideous character creations. This post — and the following images after the break — celebrates the latter. Enjoy the show. Continue reading Bless You ‘Mass Effect: Andromeda’ for Gifting Us These Frightening Custom Characters…
Between this week’s and last week’s gaming-related posts, I’ve not come back down from my Avengers: Age of Ultron high, yet…
Why, back in my day, video game companies made superhero games for consoles ALL THE TIME; ESPECIALLY when there was a superhero movie coming out in theaters. It happened ALL THE TIME, SERIOUSLY! Well, back in that time, an EA Chicago studio was working on a fighting game featuring a slew of characters from Marvel’s House of Ideas, but it got cancelled. The video above provides a good look at what direction the game was going – despite the rough imagery – and is provided courtesy of PtoP Online, a YouTube channel specializing in digging up old video game prototypes while discussing and showing them to the world. The video does a great job at giving a sense of the size and scope that EA Chicago was looking to implement and still looked pretty promising.
It’s time for Episode 117 of WIRed, where Montez McCrary discusses your favorite homes from TV and movies as floor plans, who created the Blue Screen of Death, dirty pirates get a surprise in The Sims 4, and OH BAI GAWD Jim Ross to announce for MMA fights! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling.
———————————— Continue reading J.R. Showplans Sim Blue Screens – WIRed #117
So, if you were one of the folks who decided to illegally download a torrent of The Sims 4, then you certainly discovered something completely unexpected: complete and utter censorship — via pixelation — of most of the newly-released game. Now, those familiar with The Sims are aware of the game normally pixelating your Sims when they are buck-naked (such as taking a bath, going number one or number two, you get the idea). According to various online reports, pirated copies of the game make ALL Sims PERMANENTLY pixellated, presenting the entire game in a goofy, censored look, a’la the above image from nihwtf. Continue reading If You Pirate ‘The Sims 4,’ YOU’LL GET CENSORED IN-GAME!
Rejected Nintendo/mash-up idea for the Mirror’s Edge sequel???
Live video by Ustream
Electronic Arts (EA) gets ready to unveil its next-generation of games with news on Battlefield 4, FIFA, Madden, NBA Live, NHL, Need for Speed, Star Wars and much more. Tune in for the EA E3 2013 Press Conference today, June 10th at 4PM/3PM CST! Continue reading EA Pre-E3 Press Conference (4/3PM CST)