What Would an iPhone From 1985 Look Like?

Pierre Cerveau

Some of my fondest childhood memories involve booting up the Apple computers at my elementary school (and I’m talking early-1990s) to play Number Munchers, Oregon Trail, the Carmen SanDiego games, or make some pixel art in MacPaint. However, back in those days, Apple wasn’t into mobile devices yet (much like many other tech companies at the time), but artist Pierre Cerveau wanted to take a crack at the theory of what Apple’s very first smartphone might have looked like if it were made in the 1980s. Continue reading “What Would an iPhone From 1985 Look Like?”

Wristbands Translating Sign Language Into Speech WOULD Be Awesome…

Wristbands That Translate Sign Language Into Speech Would Be Awesome…but alas, this project is entirely fictional. A team of advertising students at the  Berghs School of Communication in Sweden submitted this concept video titled “Google Gesture” to Future Lions in Cannes.  The concept behind “Google Gesture” is to create an ingenious way to translate signing into spoken word: electronic wristbands that measure the wearer’s muscle activity, recognizing sign language symbols and speaking them through an Android device. It could quite literally give signers a voice. Continue reading “Wristbands Translating Sign Language Into Speech WOULD Be Awesome…”

99% Invisi-LEGO Keys Rescue Ranges Rousey-Mania – WIRed #92

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It’s time for Episode 92 of WIRed, where Montez McCrary discusses the 99% Invisible podcast, a working LEGO computer keyboard, a theoretical look at a remastered Rescue Rangers game, and UFC Champ Ronda Rousey possibly eyeing WrestleMania 31? Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “99% Invisi-LEGO Keys Rescue Ranges Rousey-Mania – WIRed #92”

It’s Chip ‘N Dale Rescue Rangers’ NES-Reimagining by ‘Owlboy’ Artist

One on the crown jewels in my NES game collection is Chip ‘N Dale Rescue Rangers, 1/3 of the Disney-Capcom NES “Holy Trinity” (including DuckTales and Darkwing Duck).  It’s  one of my favorite retro games, as it contains a host of secrets, alternate/optional paths, tight controls, and its near-infinitely re-playability value due to the game’s speed and two player option. While the game had only one sequel that came at the twilight of the NES’ life-cycle (like DuckTales, which was also recently remade), the fervor over the game series never really caught on past retro gaming enthusiasts. Continue reading “It’s Chip ‘N Dale Rescue Rangers’ NES-Reimagining by ‘Owlboy’ Artist”

Pharrell/Zaha Collab on Smartwatches w/ Mad Dog Dropkicks – WIRed #29

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On this week’s more stable episode of WIRed (between the yelling and shameless plugs of my CES 2013 posts), I discuss the architectural collaboration between Zaha Hadid and Pharrell Williams, concepts of the Google smartwatch, the PS3 re-release of FMV trailblazer “Mad Dog McCree, and the HIGHEST DROPKICK EVER DONE IN THE HISTORY OF PRO WRESTLING (maybe; still VERY impressive).   Continue reading “Pharrell/Zaha Collab on Smartwatches w/ Mad Dog Dropkicks – WIRed #29”

The Smartwatch: Would You or Would You Not?

So, what so you think about these conceptual drawings by Adrian Maciburko called “Google Time”?  Whether or not you’re interested in the idea of smartwatches, you’ve got to admit that this looks really nice, and with the Google’s “Google Now” initiative that has worked well at getting to know yourself, this could become something very interesting. With the buzz surrounding a possible Apple/Intel smartwatch project going around, I’m eager to see if any of these projects are going to be announce this week at CES.   Continue reading “The Smartwatch: Would You or Would You Not?”

Cranes of Palermo Proposal, or Who Needs Wood, Bricks & Concrete?!

What you see here is the proposal for the Cranes of Palermo in Sicily, proving that architectural design can be used as an artistic trolling mechanism in reference to interpreting the how the city’s historic Baroque architecture is perceived despite the style’s ornament-based characteristics, as well has presenting the city’s historic architecture.  The proposal from DeFournier & Associados (that’s “associates” for you ‘Merican-speakin’ folks) aims to become the landmark structure and place for the Sicily’s revitalization efforts at its port, with the additions of a cultural and leisure center, and the new square located along the entire floor space on the ground floor.   Continue reading “Cranes of Palermo Proposal, or Who Needs Wood, Bricks & Concrete?!”

The Censorship Towel Blurs Out Your Naughty Bits

Ah yes, nudity; the one thing that can make things awkward and uncomfortable in the gym sauna  & showers (or a “too-close” incident at a pool party; I’ll leave it at that), plus the FCC doesn’t think too highly of it, either. However, we must remember that nudity can be very funny as well, especially when haphazard pixelation just increases the humor based on its design absurdity or … Continue reading The Censorship Towel Blurs Out Your Naughty Bits

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