The crew over at Arcade1UP have been releasing replica arcade cabinets for retail for the past year-or-so with licenses from the makers of Pac-Man, Defender, and Street Fighter, to name a few. The arcade cabinets are less-expensive — starting at $199 — and smaller in scale compared to their original releases — allowing for play while sitting down, or standing with the optional 1 foot … Continue reading Dang Arcade 1UP! Back At It Again with the new Arcade Cabinets!
This past weekend, Samuel “Ted” Dabney, electronics engineer and co-founder of legendary studio Atari, passed away at the age of 81. The sad news was broken by his friend and gaming historian Leonard Herman. Continue reading “Ted Dabney, Atari co-founder, passes away at 81”
In this technology-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the early history of the computer mouse. Continue reading “The Early Years of the Computer Mouse – Doc’D #42”
While it may not have the pomp and pazzaz of Sony, Microsoft and Nintendo’s booths at this years Electronic Entertainment Expo, this is still a very nice trip down memory lane into video game history in an environment that showcases the now, the new, the cutting edge and the future of the industry. For the uninitiated, that system is the Atari 800, part of a series … Continue reading Here’s Atari’s Booth from E3 Last Week…
It’s time for Episode 118 of WIRed, where Montez McCrary discusses a kit that teaches architectural structures, a 3D printed cars takes a test drive, the fate of the games from the Atari Landfill, and the Nature Boy takes on Uncle Grandpa! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Uncle Flair Prints Car Mola – WIRed #118”
Apparently digging up these copies of the much-maligned game was much easier than trying to get out of the pits in the ACTUAL E.T. game on the Atari 2600. Those things were practically impossible to get out of!
Anyway, that landfill was the spot in which Atari dumped truckloads of merchandise around midnight in 1983 after Atari’s game E.T. The Extra-Terrestrial tanked in a tough market, contributing to the Video Game Crash of 1983. Since that midnight disposal, there was much speculation and rumors regarding both the location of the landfill chockfull of Atari paraphernalia and whether or not the landfill even existed. After Microsoft paid to dig up the location for a documentary on the history of video gaming, the dig occurred and the 800+ games (along with Atari catalogs and promotional materials) were found! Now, they’re up for auction. Continue reading “City of Alamogordo to Auction off 800 Atari Cartridges”
It’s time for Episode 115 of WIRed, where Montez McCrary discusses Spain’s guerrilla architect, intuitive smartglass control, how Atari inspired Apple, and the world’s cutest WWE superfan! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “Guerrilla Smartglass & Cutesy Apple – WIRed #115”
When you think about it, you have to wonder how the home computer market would have succeeded without the revolutionary interface device, the mouse. The same can be said of Apple’s Macintosh computer (which included the device), and while they did not invent the mouse, legendary engineer Jim Yurchenco made it viable. For inspiration, Yurchenco looked at Atari, which so happened to be Steve Jobs’ former employer. The inspiration was Atari’s “Trak-Ball” controller, as the original mouse that Jobs played with during a visit to Xerox PARC in the early 1980s worked similar to the Trak-Ball, but the whole set up was wildly expensive — like $400 wildly expensive. In an effort to make a similar device and bring the price down to $25 a piece, Apple contacted design firm Hovey-Kelley, led by Yurchenco. Continue reading “Did You Know that Atari Arcade Games Inspired the Original Apple Mouse?”
…but a little more detailed…kinda-sorta. A little bit. OK then, not THAT much…
Just from being a little visually daunting at first sight, the iconic phrase from the classic game “it’s dangerous to go alone” may have never rang SO true before. Right now, you can go play Ben Purdy’s The Legend Of Zelda De-make, deconstructed and reduced to its bare component concepts! Similar to the NES original, you play as the main protagonist named Link –represented by a green square — and your mission is to kill the antagonist named Ganon — likely represented as a dark block). During the course of the game, you’ll equip a sword (which is a brown block) and fight a variety of monsters and other enemies, like Octoroks to Moblins (represented by multiple blinking colors). Continue reading “This Demake Of Legend Of Zelda Reminds Me of ‘Adventure’..”