Almost a month ago, I published a story on a series of comic strips about “The 10 Types of Architecture Students.” I mostly shared this because I, personally, have met fellow students that fit within those characterizations in my undergrad and graduate studies. The truth is, I’ve been waiting for a similar take on the various types of professors that I had in my years as a student, and thankfully the Leewardists are back with “The 10 Types of Architecture Professors,” and boy, it’s a doozy. For more about that comic series follow them on Facebook, Instagram or visit their website. Continue reading The 10 Types of Architecture Professors (presented by Leewardists.com)
Starting this Thursday, February 23rd 2017 (until March 10, 2017), the Bartlett School of Architecture (UCL) will celebrate the opening of its new building located at 22 Gordon Street with an exhibition commemorating the work by legendary architect Sir Peter Cook. Why, you ask? The school’s exhibition celebrates Sir Peter’s 80th year and will recognize 80 of his most inspiration and innovative design projects. Plus, he WAS the chair of the school from 1990 to 2005, so….there’s that; he DID put that institution on the map by making it a leader in creative design after bringing in staff and students from across the world… Continue reading The Architectural Career of Sir Peter Cook to be Celebrated with the “80 at 80” Exhibition
In a recent episode of Section D, Monocle 24 visit a new exhibition at London’s Serpentine Galleries showcasing the paintings of the late architect Zaha Hadid, who I profiled in a past episode of Doc’D. This episode provides an audio tour of the exhibit with additional commentary from the curator of the show. The art show was initially an idea between the gallery and Hadid, as the gallery aimed to present her as “an artist with drawing at the very heart of her work,” which included a variety of Hadid’s calligraphy drawings, rarely-seen private notebooks that contain sketches that show “her complex thoughts about architectural forms and their relationships.”
Wow, it sure has been a while since the last post about LEGO here on The PractitioNERD, huh? Well congratulations, as we bring attention to LEGO builder Tim Schwalfenberg, who has outdone himself by building a The Last Of Us diorama that comprised of the outdoors and indoors of an entire city block. According to Schwalfenberg, over 20,000 bricks were used for the project, and it took him over 100 hours to assemble everything. Enjoy more of this creation after the break! Continue reading Here’s ‘The Last Of Us’ Remade as a Giant LEGO Build…
Some of my fondest childhood memories involve booting up the Apple computers at my elementary school (and I’m talking early-1990s) to play Number Munchers, Oregon Trail, the Carmen SanDiego games, or make some pixel art in MacPaint. However, back in those days, Apple wasn’t into mobile devices yet (much like many other tech companies at the time), but artist Pierre Cerveau wanted to take a crack at the theory of what Apple’s very first smartphone might have looked like if it were made in the 1980s. Continue reading What Would an iPhone From 1985 Look Like?
It’s time for Episode 129 of WIRed, where Montez McCrary discusses a creative and interesting design for an art studio, Microsoft Sam giving a try at singing music covers, how ‘The Evil Within’ was edited into a two-hour film, and the how the Curtain Call incident broke kayfabe in wrestling! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading The Day The Kayfabe Died – WIRed #129
No, the building is NOT collapsing down the hill, nor is it sliding down that same hill like a sled, NOR is it being pulled up the same hill. As a matter of fact, this small art studio itself is a for visual device by being bi-directionally framed to its surrounding site. The drawing, painting and sculpture studio has a great amount of natural light coming from the southeast wall’s tilted glazing, and exterior screens can be deployed to block direct sun and modulate the light and other climatic conditions. A system of frames installed on the northwest part of the building enables bronze sculptures to be suspended in front of the glass and in direct sight of the working artist. It’s in that same spot that those bronze sculptures are staged as a motive of both reflection and confrontation for the artist on site.
It’s time for Episode 122 of WIRed, where Montez McCrary discusses China’s vertical, space-saving school, Windows 95 on Android Wear, a gamer’s PSP memorial, and Disney princesses head to the squared-circle! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading A Proper Memorial for the PSP – WIRed #122
What would you do when a video game console you have cherished memories of bit the dust? Throw to away? Harvest it for spare parts? Donate or sell it for said use of spare parts? Well, when Redditor tommyboy601’s PSP encountered an incident involving a contained explosion of the system’s internal battery, he decided his time with the Sony portable was at an end, so he created a fitting memorial to an old friend.