Sometime last month, there was an announcement that a new TMNT arcade game was being developed (based on the recent Nickelodeon reincarnation),which would be featuring similar four-player co-op action that made Konami’s 1989 version and the Turtles in Time follow-up all-time classics. However, at the time of said announcement, there was no footage to compliment this (in the minds of TMNT fans and fans of fun video games) awesome bit of news. At least until now! Arcade Heroes spent some hands-on time with that game and captured a lot of gameplay footage, from a single player level (above), a level that could be played by three players (after the break), and Arcade Heroes hey also got to spend some hands-on time with the game, so you should check out their impressions here. Continue reading “There’s a New ‘Teenage Mutant Ninja Turtles’ Arcade Game on the Horizon…”
It’s time for Episode/Room 112 (and bring four friends) of WIRed, where Montez McCrary discusses floating prisons, the smart-waterbottle, a refugee camp’s PS2-arcade & my favorite Paul Heyman promos! Welcome to WIRed, bringing you the nerdy-geekery on architecture, technology, gaming, and pro wrestling. Continue reading “The Floating Prisons of Paul Heyman – WIRed #112”
Mohammed Osman Ali is a refugee in Uganda, and he is doing his best to make the best of a bad situation. Ali plan is setting up a business in video games. After scavenging through discarded electronic parts, hardware and games, along with busting his behind to learn how they worked so he could operate and maintain them. In the end, he’s managed to establish an “arcade” in … Continue reading Ugandan Refugee Makes A Living Using An Old, Modded PS2 as an Arcade
This week on WIRed, how to turn a 747 into your new home, a rice cooker run on the Android OS, in e Sports Ground YOU ARE THE CONTROLLER, and Black History made by the WWF’s Soul Patrol. Also, Donald Trump must be some cartoon character…
In the world of gaming, we have transitioned from traditional gaming controllers to full-body controllers (like the SEGA Activator; ugh), then back to game controllers and then back to full-body and motion controllers (Wii-mote, PS Move & Kinect), and back once again to traditional game controllers. It’s fair to say that motion-related gaming has had some difficulty gaining traction, but it’s also fair to say that people are still trying to improve on the technology. At this years JAEPO arcade game expo, a very creative game called e Sports Ground was shown off. The game has you use your body as the controller (YOU ARE THE CONTROLLER) alongside a series of motion tracking cameras and projectors that transforms the floor into the game screen.
On this week’s more stable episode of WIRed (between the yelling and shameless plugs of my CES 2013 posts), I discuss the architectural collaboration between Zaha Hadid and Pharrell Williams, concepts of the Google smartwatch, the PS3 re-release of FMV trailblazer “Mad Dog McCree, and the HIGHEST DROPKICK EVER DONE IN THE HISTORY OF PRO WRESTLING (maybe; still VERY impressive). Continue reading “Pharrell/Zaha Collab on Smartwatches w/ Mad Dog Dropkicks – WIRed #29”
The game Mad Dog McCree was the first live-action full-motion video (FMV) laserdisc video game released by American Laser Games, originally appeared as an arcade game in 1990. My first encounter of this game was actually on the good ‘ol Sega CD (then I got to try it in the arcade), and I recall that this game took place in the wild west where your goal was, as “the stranger,” to hunt down the criminal Mad Dog McCree. Recently, game company Digital Leisure (who put the classic Dragon’s Lair on over SIXTY DIFFERENT CONSOLES) listed Mad Dog McCree as coming later this month to the PSN, and PEGI (the Pan European Game Information board) had just rated the game for the PlayStation 3, and will become available on the BOTH the North American & European PSN.
Sometimes, half the fun is in failing. Thanks for that quote, Paul Heyman! Anyway, this week’s haphazard episode of WIRed I discuss the usage of cranes in architecture, a PBS special on Silicon Valley, the scoop on Primal Rage 2, and the lowdown on an awesome indy wrestling show in Philly! Continue reading “Cranes of Silicon Valley Primally Raging with Extreme Wrestling – WIRed #28”
Filmmaker Kurt Vincent was shooting some videos around the location of the now-defunct Chinatown Fair arcade this past week for his movie about the downfall of said mainstay video arcade in New York City (called “Arcade: The Last Night of Chinatown Fair”), when he stumbled-upon something interesting…
Above is the creation of Garnet Hertz (with a little help by SEGA; I would assume), who, along with his UC-Irvine colleagues, developed this video game concept car that combines a car-shaped arcade game cabinet with a real world electric vehicle. In a nutshell, Hertz and his team produced an OutRun arcade video game system that actually drives. I’m serious; this is a driving videogame, in which the actual game cabinet itself ACTUALLY DRIVES (I know, right?!?)!!! Continue reading “A SEGA OutRun arcade cabinet, that ACTUALLY DRIVES!!”