When Singer Baenziger Architekten took on this project of a farmhouse from the 1600s and a later-built barn (both sharing a cantilevered saddle roof) in the village center of Schlieren, Switzerland, they looked to restore the house while converting the barn building into a new living space. According to the design team, led by Roman Singer and Rémy Baenziger, the project will also include breaking up the singular roof through the use of roof windows and two roof sheds. Along with this, the outside landscape will retain the original exterior space, the unfinished nearby alley’s forecourt, and the existing tree garden, but will add a new small private seating area for the farmhouse’s residential units. Continue reading A Barn Replacement + Farmhouse Restoration by Singer Baenziger Architekten
Genyo Takeda, known for working on some of Nintendo’s most iconic games, consoles, and tech, will be stepping down from the company this June. Takeda, 68, was hired in 1971 by future Game Boy creator Gunpei Yokoi, and got started by creating the gun game that nearly sunk Nintendo (not by his doing, but due to the oil crisis of the late-1970s). However, he would go on to produce and direct classic games (like Punch-Out!!, Pilotwings 64, and Dr. Mario 64) and technology (like tapping the NES cart’s RAM to back up save data, the N64 controller’s analog stick and headed up the Wii’s development) as he had long been part of Nintendo’s technology brain trust.
Don’t worry, dudes and dudettes; no spoilers to Mass Effect: Andromeda here. Anyway, the story of Mass Effect: Andromeda involves humanity journeying out to populate new home worlds in the Andromeda Galaxy as part of the “Andromeda Initiative”. The player assumes the role of either Scott or Sara Ryder, an inexperienced military recruit who joins the Initiative and wakes up in Andromeda after a 600+ year voyage. As with the other main Mass Effect games, the player can create a custom character using the features of the game’s robust creation system, which can lead to amazing or hideous character creations. This post — and the following images after the break — celebrates the latter. Enjoy the show. Continue reading Bless You ‘Mass Effect: Andromeda’ for Gifting Us These Frightening Custom Characters…
You recall a few years back when news broke of the futuristic design of Apple’s new campus (you know, the one that kinda looks like a spaceship), and we’ve been given trickles of information from the company on a near-monthly basis on the construction progress. Now, thanks to some aerial quadcopter footage (because they ARE NOT DRONES; I don’t care how quick and fancy it sounds) of how far the construction of the “spaceship” campus has come. Continue reading Check Out the Progress on Apple’s “Spaceship” Campus #2…
Wow, it sure has been a while since the last post about LEGO here on The PractitioNERD, huh? Well congratulations, as we bring attention to LEGO builder Tim Schwalfenberg, who has outdone himself by building a The Last Of Us diorama that comprised of the outdoors and indoors of an entire city block. According to Schwalfenberg, over 20,000 bricks were used for the project, and it took him over 100 hours to assemble everything. Enjoy more of this creation after the break! Continue reading Here’s ‘The Last Of Us’ Remade as a Giant LEGO Build…
Late last week, Google announced the launch of App Maker, the company’s attempt to enter the low-code, drag-and-drop app building creator (Microsoft previously released a similar creator called PowerApps, and other start-ups that offer similar services). In the same fashion as prior basic app developing initiatives, Google’s App Maker promises to make it easy for anybody to pick up and swiftly develop simple apps that can serve a very specific purpose inside any group, organization or company. Continue reading Google Releases “App Maker,” a Simple, Drag-and-Drop Application Creator
A couple of years ago, I wrote about the first Mola Structural Kit, an interactive kit aiming to change the way people study and teach structures around the world, as well as how you could “learn yourself about structures.” Just recently, Mola, the kit’s creator, is returning with a second edition of their interactive structural kit after selling over 4000 of their first kit in more than 50 countries in 2014. You can now financially back the kit’s newest expansion on Brazilian crowdfunding website Catarse. Continue reading Learn EVEN MORE About Structures with the Mola Structural Kit II!
Howdy Mr. and/or Ms. Minimalist! Are you short on space, but you still want a cool, trendy designer kitchen? If so, I think that you should keep Dsignedby‘s award-winning Kitch’T all-in-one wooden kitchen in mind AND on your radar. The Serbian brand Dsignedby had their kitchen island on display at the Belgrade Furniture Fair roughly a week ago and was featured by Dezeen. Continue reading Dsignedby’s ‘Kitch’T,’ the Space-Saving, Movable, All-in-One, Designer Kitchen island!
So yeah, the Netflix original series Stranger Things is, in fact, VERY AWESOME; especially for adults like myself who grew up in the 80’s and 90’s. So until a second season the made and released, we can enjoy the next best thing in this new fandom: floor plan and section drawings of two of the show’s main settings from architect Boryana Ilieva. Known for creating studies of space and light in cinematic architecture, Ilieva produces these lovely interpretation of the primary homesteads from the acclaimed series. Also, I’m going to attempt to talk about these drawings without spoiling anything, so wish me luck! Continue reading The Homes from ‘Stranger Things’ Rendered in Beautiful Plans and Sections
At this year’s Game Developers Conference, Polygon asked WayForward designer and artist James Montagna to try building a level in Super Mario Maker. Montagna is a long time WayForward employee who contributed design work to over a dozen of the company’s games, such as Shantae: Risky’s Revenge, Shantae and the Pirate’s Curse, A Boy and His Blob, and much more. Continue reading Watch ‘Shantae’ designer James Montagna build a level in ‘Super Mario Maker’