E3 2013: Top Five Stories, Day 2/3

****DAY TWO****
****DAY TWO****

Aloha, fellow gamers!! This is the time of year that we all look forward to on the yearly gaming calendar (next to the dates of certain game releases we are looking forward to) is the annual Electronic Entertainment Expo, also known as “E3.”  This year, the conference takes place at the Los Angeles Convention Center in Los Angeles, California. As with CES 2013 and last year’s AIA Convention, I will be providing my personal five favorite stories made during today’s E3 festivities (and will be doing this for the rest of the convention), so here’s DAY TWO of my E3 2013 TOP FIVE STORIES!!

1) Make Like Quaid in ‘Total Recall’ and “Get Your *** To MARS!”

Bohemia Interactive (developers of ArmA) announced Take On Mars, a new simulation game in which you traverse your way across the infamous red planet performing NASA-type, science-like stuff.  It may seem odd for this type of game to be shown at E3 alongside some MAJOR BLOCKBUSTER franchises, but anyone with a passion for strategy/simulation games and with what NASA’s doing on Mars might be intrigued by this game.  Take On Mars is due out in Q3 on PC, and will be a budget-priced game.

2) Wait?!? ‘Strike Vector’ is an INDIE GAME?!?

If you thought that this amazing-looking screenshot from from a big budget, triple-A game like Halo 5, Destiny, or Titanfall, it’s okay; we were all fooled. This game is called Strike Vector, and it’s being made by only four people.  It’s a multiplayer air combat game where your fighters can transform, and the talent behind the game have experience in huge, blockbuster games. For example, Paul Chadeisson had worked on Remember Me, Pierre-Etienne Travers co-founded the Strike Vector development studio and had previously worked at Evolution (of Motorstorm) and Quantic Dream (of Heavy Rain).

3) Ubisoft will Develop More Wii U Exclusive if the System Sells More Units

This is a case of NO DUH business decisions when Ubisoft boss Yves Guillemot said during a brief interview that “We need more [Wii U] sold.  They are coming with five of their biggest brands ever. And the Yen went down. So maybe they will take steps that will increase the number of consoles sold.”  One of those former Wii U-exclusive games was Rayman Legends (which I got to try out at last year’s GameStop Expo on the Wii U), which was postponed to be released as a multiplatform game, likely due to low Wii U system sales.  Ubisoft’s sole Wii U exclusive is the critically-acclaimed first-person survival game, ZombiU (which I wrote about HERE).

4) Play ‘The Division’ Behind the Sticks….and your Tablet

In more UbiSoft news, their upcoming game The Division appears as a online, open-world third-person shooter, but it also contains RPG elements, in addition to also having tablet support for some overhead strategy-style action via a companion app, a’la Ghost Recon (ANOTHER Ubisoft game).  Players using the tablet screen in a support role to the player behind the controller, can tag enemies to highlight them on the other players’ HUDs, issue buffers to make his teammates stronger and debuffers to lower the armor rating on the opponents. The tablet player can even fire missiles down on enemy soldiers who had been hiding behind cover on a rooftop.

5) PS Vita to get Free-To-Play Love with ‘Destiny of Spirits’

SCE Japan Studio and Q Entertainment (of Lumines fame) are teaming up to release the free-to-play RPG Destiny of Spirits to the PS Vita later this year. In Destiny of Spirits, players command an army of upgradable creatures in a turn-based combat battles. The spirit types are given elemental strengths and weaknesses, and the player must use strategy to build and develop their teams to get past their enemy’s defenses. Destiny of Spirits also allows players to trade spirits with friends and receive daily “blessings” to boost the power of particular unit types in the heat of battle.

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