Daily Top 5 of the 2012 E3/Electronic Entertainment Expo (Day 4/4)

DAY 4 (June 7th, 2012)

And another E3 is in the books, ladies and gentlemen! This is the time of year that we all look forward to on the yearly gaming calendar (next to the dates of certain game releases we are looking forward to) is the annual Electronic Entertainment Expo, also known as “E3.” This year, the conference takes place at the Los Angeles Convention Center in Los Angeles, California. Now that the fourth and FINAL day of E3 2012 is complete, I wish to provide a few briefs about my five favorite stories made today at the show.

1) Double Fine’s The Cave looks SO VERY WONDERFUL: Legendary adventure game creator Ron Gilbert has teamed up with Tim Schafer and his studio Double Fine, creators of the awesome Psychonauts and Brutal Legend, to develop his brand new game (thanks to that Kickstarter campaign), called The Cave.  The game, to be published by Sega, looks like a platformer, but is actually an adventure game, and the actual cave itself is more than just a location — it is a narrative character (almost like Arkham Asylum or Bioshock’s Rapture) that guides the player (based on one of seven possible protagonists) on whatever quest they select to take. The Cave is also a source of great power, an environment entrenched with trials which, upon completion, will grant a player anything they wish.

2) Engadget Hands-on Experience with the Wii U Pro Controller: The great people over at Engadget recently got their hands on Nintendo’s newly revealed Wii U Pro Controller (which resembles the Xbox 360 controller) and uploaded this video above with their initial impressions of it.

3) I Want Watch_Dogs. NOW!: Announced at Ubisoft’s Press Conference on Monday, Watch_Dogs is the upcoming open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft set to be released in 2013 for PC, Xbox 360 and PlayStation 3. The main story takes place in Chicago during 2011 to present and is centered around the character Aiden Pearce, who has breached into Chicago’s centralized computer system called Central Operating System (ctOS), which controls almost every piece of technology in the city, and contains information on all of the city’s inhabitants which can be used for many purposes.  Watch_Dogs centers around the player’s ability to hack into various electronic systems for his needs (from accomplishing in-game goals or destroying them if need be) and its main gameplay mechanic is the use of hacking and surveillance.  A gameplay demo (as shown above) shows how a player can manipulate and/or disrupt electronic devices (like cameras and traffic lights), jam communications, and tap phone conversations in order to collect information on their target. The player is able to access information from the ctOS on any of the non-playable characters (or NPCs) they encounter, including information on demographics, health, and their probability of violence.  

4) Good Griefing with LittleBigPlanet 2’s Vita Cross Control: LittleBitPlanet 2’s upcoming Vita Cross Control patch is sure to showcase a lot of new features. The game itself is already full of opportunities to get the creative juices flowing, and the soon-to-be available additional Vita features are very interesting. You could make simple or detailed levels, take advantage of every touch and tilt ability, but you can also use the Vita assist fellow co-op players in a level, or (just for the lulz) find any and every opportunity to mess with them.  Check out the above demo video from Joystiq with Media Molecule’s David Dino.

5) Can You Conquer the Motley Blocks: Motley Block is a new game set to be out this summer for iOS and Android (and possibly of Windows Phone 7 and PC), where in every level you see an assortment of different colored blocks rotating around the screen and the goal is to clear the map of every single block by tracing a line over blocks of a certain color. Once you remove your finger, every block that got touched will be cleared, and the bigger the combo string is, the higher the score you’ll earn. There is no limitation to how you can string the blocks, unless you hit a block that isn’t the same color; do that and your string is broken and you have to move on to the next set of blocks flying about. In the free version of Motley Blocks, only four colors will be available, while the full version will include all the colors, including different textures.

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