“Call of Duty: Black Ops II” out 11/13/2012, and I’m….Excited?

Wait!  A Call of Duty game that will have branching paths in the main campaign storyline for the first time in the franchise’s history?  AND side-missions to add onto said storyline, taking a sandbox approach?  AND the return of Zombie Mode?  AND it takes place 13 years in the future in a (prayerfully) neo-Cold War 2025?  Oh my goodness; I’m actually LOOKING FORWARD to a new Call of Duty game.  Oh boy, oh boy; three-two-one, one-two-three, what the HECK is bothering me?

Treyarch and Activision are set to release Call of Duty: Black Ops II, the sequel to 2010’s Call of Duty: Black Ops — itself a sequel to CoD: World at War, and Treyarch’s second non-World War II-focused CoD game (and 9th CoD game total) — on Novemeber 13th, 2012 for the PlayStation 3, Xbox 360, and PC.  Black Ops II is the first game in the Call of Duty franchise to have a completely futuristic setting and feature future warfare technology.

First CoD:BO2 (ha-ha; acronyms) trailer and old internet joke ahead:

See how that reference from the first paragraph came back around?
(I should get to finishing that game, though….)

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