SUMMARY studio answered that question by unveiling its mostly-prefabricated concrete modular building system, after showing its Gomos#1 prototype and and displaying their method at the exhibition at the Venice Biennale. The project, located along a nation road in Vale de Cambra, Portugal, consists of several housing units and multi-functional service spaces, and the client’s demands were: fast, economical, and modifiable-over-time (depending on need) construction. This is based on the Gomos System, which is comprised of a series of singular reinforced prefabricated concrete modules (gomos) that simply join together, providing a fully livable living space in moments. Continue reading How Does A Design Firm Build a 1,000-Square-Meter Building in Only a Few Months?→
In this video game-themed episode of PractitioNERD Documented, or “Doc’D”, host Montez McCrary will be discussing the stories behind the rise, the fall, and the lasting legacy of the Sega’s final video game console, the Sega Dreamcast.
Let’s go back, kinda-sorta way back, back when 3D printing was just starting to enter into the mainstream. Back then the only 3D printers available for the consumers market utilized a popular technique reffered to as the filament deposition modeling process, or FDM. FDM 3D printing involves a printer feeding a single strand of a plastic filament through a hot nozzle and layer-by-layer carefully deposits the molten plastic onto a build plate, thus creating a 3D object. Despite FDM being the most popular type of 3D printer, recently a newer technology called stereolithography, or SLA, is starting to shake-up the 3D printing market.
This Friday, the remaster of the classic/infamous full-motion video game Night Trap will be re-released in a limited physical run on August 11 (thanks to developer Screaming Villains & Limited Run Games), while the digital release on PS4 and PC takes place on August 15. Due to the positive feedback of the re-release, its sequel, Night Trap 2, is currently in the very early stages of development as it aims to go into full-speed after the original game’s other remastered ports are finished and released. Another interesting little tid-bit is that the original game director, James Riley, will be heavily involved in the sequel’s development. Continue reading ‘Night Trap’ Re-release Sparks ‘Night Trap 2’ Development; Work on Sequel to Speed Up After NT1’s Ports are Done→
When Singer Baenziger Architekten took on this project of a farmhouse from the 1600s and a later-built barn (both sharing a cantilevered saddle roof) in the village center of Schlieren, Switzerland, they looked to restore the house while converting the barn building into a new living space. According to the design team, led by Roman Singer and Rémy Baenziger, the project will also include breaking up the singular roof through the use of roof windows and two roof sheds. Along with this, the outside landscape will retain the original exterior space, the unfinished nearby alley’s forecourt, and the existing tree garden, but will add a new small private seating area for the farmhouse’s residential units. Continue reading A Barn Replacement + Farmhouse Restoration by Singer Baenziger Architekten→