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Board Game "RISK" adapts to the Metal Gear Solid series

Snake? Snake! SNNNNNAAAAAAKKKKKE!!!!!!

Ah yes, RISK; the classic turn-based strategy board game in which two to six players attempt to occupy every territory on the board and eliminate all competing forces.  Over the past 10 years or so, RISK has been going under a series of changes; from the major streamlining of the game’s rules back in 2008, to the multiple amount of licensed versions (i.e., Lord of the Rings, Star Wars, Narnia, Transformers, and Halo among others), each version with their own unique set of rules.  Announced a few months back at San Diego Comic-Con 2011, it become knowledge that the popular and esteemed “Metal Gear Solid” video game series would be receiving its own version of the turn-based strategy game.

The Metal Gear Solid edition of RISK will feature the five private military corporations (PMCs) that were included in the 2008 PlayStation 3 game, Metal Gear Solid 4: Guns of the Patriots.  This version also gives the players the opportunity to launch a “nuclear strike,” utilizing the capabilities of the titular walking battle tank, Metal Gear REX (from the 1998 Metal Gear Solid game for the PlayStation), should a player have control of it during the game. Also included is a special dice and an Outer Heaven carrier piece used for stealthy sneak attacks in this versions other two rule options. If you just want to play the game the good-ol’ fashioned way, don’t sweat, my man; you’ll still be able to play the standard game of RISK sans the additional rules of the MGS version.

If the history of RISK adapting itself with a multitude of varied licenses into successful stand-alone games (rather than solely depending on novelty and promotion) says anything, I think we may have another amazing board game on our hands.  RISK: Metal Gear Solid Edition is available for pre-order NOW exclusively through USAopoly.com for $50.  I, for one, am very excited about this!!

[Thank you Destructoid & Joystiq]

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A Nursery inspired by "Super Mario World 2: Yoshi’s Island." Adorable, ain’t it?

Okay everyone, say it with me:

“D’AAAAAAAAAAAAAAAAAAWWWWW!!!”

Without a doubt, “Super Mario World 2: Yoshi’s Island” for the Super Nintendo ranks as one of my favorite games of all time.  The game is a prequel to the Super Mario series, in which players control various Yoshi dinosaurs rather than the usual hero himself, Mario, who appears as a helpless infant in need of Yoshi’s protection. From the graphics that resemble as if they had been drawn with crayons and felt-pens, making them more cartoonish, to the familiarity of Mario games with an added egg-throwing mechanic, it’s an absolute joy to play time and time again. Read the rest of this entry

The 1st PS2 Game I Finished – "Maximo: Ghosts to Glory"

Maximo: Ghosts to Glory holds a special place in my heart as far as video games are concerned.  When I got my first PlayStation 2 on Christmas of 2002, this game (along with Onimusha 2 and WWF Smackdown: Just Bring It) were my first PS2 games, and of those three games, Maximo was the first PS2 I ever completed, start to finish.  In later years, I noticed that this was one of those games that not a lot of people played; it was just kinda ignored and this game is a very underrated classic in the PlayStation 2′s library. That, and BOOOOOYYY was that game difficult!!  If I recall, it took me around 2 weeks of my Christmas Break of near-non-stop playing to finish that beast of a video game!

Mega Man 3 > Mega Man 2. Deal With It!

I sent a tweet (on Twitter; of course….) when I first read this story on IGN.com a few months ago.  Colin Moriarty, an IGN.com editor, wrote a story about a discussion he had about why he considers Mega Man 3 to be a better game than Mega Man 2, which is widely regarded as the best classic Mega Man game in the series.
Read the rest of this entry

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