Blog Archives

DuckTales: Remastered is REAL?!? THANK YOU, JESUS!!!

One of my favorite gaming memories as a child was playing Disney & Capcom’s DuckTales on the good old Nintendo Entertainment System in the early 1990′s.  The game was just perfect, solid and tight controls, go-anywhere levels, tons of secrets and surprises, awesome boss battles, and the music — oh my God, THE MUSIC; especially the theme from the Moon level.  Based on that, I was BEYOND EXCITED for the news from Capcom at the Penny Arcade Expo that developer WayForward would be responsible for the high-definition, remastered remake of that same DuckTales game for current generation consoles!  Check out the trailer after the break, and who knows; you might solve a mystery…OR REWRITE HISTORY!!!!!!!!!  Read the rest of this entry

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DiscoverDesign, NES Lasers, FF3 Returns & HBK vs. Hitman – PractitioNERD WIRed #14

This week, Getting Teenagers a Leg-Up in Architecture, The Re-re-re-re-re-release of Final Fantasy 3, The NES Zapper becomes an ACTUAL ZAPPER, and the Hitman vs HBK in an Iron Man Match…PLUS, The Question Of The Week!!   Read the rest of this entry

Laser Upgrade on NES Zapper Makes Childhood Dreams Come True!

I dare you to try to find anyone who was a child back in the heyday of the Nintendo Entertainment System who did NOT ONCE pretend that the NES Zapper accessory was a laser gun between games of Duck Hunt and Bandai’s Shooting Gallery! Go on! Try to find someone. I’ll be here all day.   Read the rest of this entry

Takeshi’s Challenge is SOOO CHALLENGING; Probably Made by Satan…

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If was possible for the fallen angel Satan (a.k.a. Lucifer) to have designed the most frustrating, challenging, and impossible video game of all time, I’m fairly certain it would be Takeshi’s Challenge.  Originally released on the Nintendo Family Computer (or Famicom, the Japanese variant of the Nintendo Entertainment System, or NES) in Japan on December 10th, 1986, and became renowned for it’s unrelenting difficulty.

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Carmen Sandiego steals Pro Wrestling Art from a Martian Bus Station – The PractitioNERD, Episode 2

This week on “The PractitioNERD Show,” I discuss:
the Carmen Sandiego movie adaptation [http://goo.gl/DX2SZ],
a Spanish bus station that could be a martian spaceship [http://goo.gl/nNBPg],
the U.S. Army becomes the literal “Android Army” [http://goo.gl/faajF],
my love for Retro City Rampage [http://goo.gl/ucFIV], and
why Pro Wrestling art show be in the Louvre [http://goo.gl/jjRYc]   Read the rest of this entry

Capcom to release 10-disc Mega Man soundtrack collection in an E-Tank; Not Available in the US

With everyone’s favorite blue bomber Mega Man turning a quarter-century old (or “25″ for the mathematically deficient) this year, video game publisher Capcom has decided to celebrate by compiling the music from the series’ 10 main games into a single collection.  On September 19th, the collection will be available for ¥14,700 (or $183.56), but unfortunately won’t be available in the United States, so you’ll have to venture into the wilds that is the completely Japanese online shop, E-Capcom (or just use Google Translate).  Darn, first Capcom takes away Mega Man Universe and Mega Man Legends 3, and now I’ll have to import this or learn Japanese. Woe is me….well, except for learning Japanese…that would be awesome.   Read the rest of this entry

Kirby’s 20th Anniversary Compilation revealed for Japan; U.S. soon? YES, PLEASE!

Nintendo recently released information about the release of Kirby’s 20th Anniversary Compilation (which now is Japan-only, but is likely to be localized for North America and Europe).  I absolutely love the Kirby video games; not as much as Sonic the Hedgehog, but still the games are very fun and I have yet to play a bad Kirby game.  The key thing is that since the original Kirby’s Dream Land on the old-school Nintendo Game Boy and up to the most recent Kirby’s Return to Dreamland, the gameplay is simple and has been relatively unchanged (save for Kirby’s Tilt ‘n’ Tumble on Game Boy Color — using tilt controls–, Kirby’s Air Ride on Gamecube–a racing game–, Kirby’s Epic Yarn on Wii –inhaling is replaced by yarn– and Kirby’s Canvas Curse & Mass Attack on DS –controls similarly to Line Rider and an RTS-ish action game).   Read the rest of this entry

Play the “lost” NES videogame version of “The Great Gatsby.”

Wow, is this my SECONDThe Great Gatsby“-related post in a single day? Dang, I’m on a roll. Kaiser. Toasted. With butter. Anyway, with the release of the official trailer to the next film adaptation of F. Scott Fitzgerald’s “The Great Gatsby” set to be released on Christmas Day this year, I figured that this would be a great time to revisit one of my favorite online flash games from the past few years.  The game itself is an 8-bit version of The Great Gatsby, made as a tribute to old-school NES games, and was created and developed by Charlie Hoey and editor Pete Smith.

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Do You Like Kid Icarus? Do You Have A Browser? Play This!

Honestly, I’ve only played the original “Kid Icarus” on the Nintendo Entertainment System (NES) once.  ONCE!!!  I really enjoyed it.  However, other than the Game Boy version (which I never played), there have not been any new Kid Icarus games since Also, NO; (the “Kid Icarus” main character) Pit being a playable character in “Super Smash Bros. Brawl” on the Wii doesn’t count.

Thankfully, Nintendo is releasing a new “Kid Icarus” game for its 3DS portable system in the near future, but in the meantime, independent studio Flip Industries developed and created a 16-bit remake (a’la Super NES) of the classic NES title entitled “Super Kid Icarus.” This only has me imagine how awesome a Super NES version of the game would have been, but at least you can play it now.  HERE. FOR FREE. Can it get better than that?!?

Enjoy!


[Thanks Joystiq & Siliconera]

A Nursery inspired by "Super Mario World 2: Yoshi’s Island." Adorable, ain’t it?

Okay everyone, say it with me:

“D’AAAAAAAAAAAAAAAAAAWWWWW!!!”

Without a doubt, “Super Mario World 2: Yoshi’s Island” for the Super Nintendo ranks as one of my favorite games of all time.  The game is a prequel to the Super Mario series, in which players control various Yoshi dinosaurs rather than the usual hero himself, Mario, who appears as a helpless infant in need of Yoshi’s protection. From the graphics that resemble as if they had been drawn with crayons and felt-pens, making them more cartoonish, to the familiarity of Mario games with an added egg-throwing mechanic, it’s an absolute joy to play time and time again. Read the rest of this entry

Mega Man 3 > Mega Man 2. Deal With It!

I sent a tweet (on Twitter; of course….) when I first read this story on IGN.com a few months ago.  Colin Moriarty, an IGN.com editor, wrote a story about a discussion he had about why he considers Mega Man 3 to be a better game than Mega Man 2, which is widely regarded as the best classic Mega Man game in the series.
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